Difference between revisions of "Waterfall"
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{{Infobox Geography | {{Infobox Geography | ||
− | |name= Waterfall | + | |name=Waterfall |
− | |image= [[File: | + | |image=[[File:CF Waterfall.jpg|200px]] |
− | |type= Water | + | |caption=A waterfall in {{CF|nolink}} |
− | |rarity= Always | + | |type=Water |
+ | |rarity=Always | ||
}} | }} | ||
− | A ''' | + | A '''waterfall''' is a part of a [[river]] in the {{SER}}. Waterfalls appear either when a river spans multiple layers of a town or on the town's cliffside border where the river begins. The pool of water at the bottom of a waterfall is considered a separate body of water from the river for the purpose of fishing, having different spawn rates and some exclusive fish, particularly the [[char]]. |
− | === | + | ==Appearances== |
− | + | ===In the first-generation games=== | |
− | + | [[File:Waterfall Rainbow DnMe+.png|thumb|left|A waterfall in {{DnMe+}}]] | |
+ | In every [[First generation|first-generation ''Animal Crossing'' game]], waterfalls appear where the river flows between layers of the town. The [[Char|large char]] can only be found at the waterfall; it can spawn at any place downstream of the waterfall in that [[acre]]. A rainbow can appear above the waterfall on clear mornings. For a rainbow to appear, rain or snow must have fallen on the previous day. | ||
− | + | In {{DnM}}, the large char is the only fish that can spawn at the waterfall, thus having a spawn rate of 100%. In {{DnM+}}, {{PG}}, and {{DnMe+}}, in addition to the large char, 26 other river fish can spawn at the waterfall alongside it from March to November, dropping the large char's spawn rate to between 8.33% and 11.11%. | |
− | + | {{Clear|left}} | |
− | ==Waterfall | + | ===In {{WW|short|nolink}}=== |
− | + | [[File:WW Waterfall Rock.png|thumb|right|A waterfall in {{WW|nolink}}]] | |
− | + | In {{WW}}, a waterfall appears on the northern cliffside border of the town. Sometimes a rock can appear in the middle of the waterfall. Like in previous games, the char can only be found at the waterfall. | |
+ | |||
+ | ===In {{CF|short|nolink}}=== | ||
+ | In {{CF}}, waterfalls appear on the northern cliffside border of the town and where the river flows between layers of the town. Like in previous games, the char can only be found at the waterfall. | ||
+ | |||
+ | ===In {{NL|short|nolink}}=== | ||
+ | [[File:NL Waterfall.JPG|thumb|left|A waterfall in {{NL|nolink}}]] | ||
+ | In {{NL}}, waterfalls appear on the eastern or western cliffside border of town and where the river meets the [[sea]]. However, only the upstream waterfall counts as one for the purpose of fish spawns, as the downstream waterfall leads directly into the sea. Like in previous games, the char can only be found at the waterfall. | ||
+ | |||
+ | ===In {{NH|short|nolink}}=== | ||
+ | In {{NH}}, due to the [[Island Designer]] [[NookPhone]] app, waterfalls can be created by the player. Unlike previous games, waterfall-exclusive fish spawn at the top of the waterfall (referred to as the "River (clifftop)" in the [[Critterpedia]]) rather than the bottom. In addition to all regular river fish, there are four fish that can only spawn at the river clifftop: the char, [[cherry salmon]], [[golden trout]], and [[stringfish]]. | ||
+ | {{Clear}} | ||
+ | ==Waterfall fish== | ||
+ | The following fish can only be found at the waterfall: | ||
+ | |||
+ | ===In the first-generation games=== | ||
+ | {{TableTop PG Fish|name=Waterfall fish}} | ||
+ | |||
+ | {{#cargo_query: | ||
+ | table=pg_fish | ||
+ | |group by=name | ||
+ | |fields=number,_pageName=pagename,name,icon,sell,shadow_size=shadow,location,time,availability,m1,m2,m3,m4,m5,m6,m7,m8_1=m81,m8_2=m82,m9_1=m91,m9_2=m92,m10,m11,m12 | ||
+ | |order by=number | ||
+ | |format=template | ||
+ | |where=location='Waterfall' | ||
+ | |template=CargoDisplayPGFish | ||
+ | |named args=yes | ||
+ | |limit=600 | ||
+ | }} | ||
+ | |||
+ | {{TableFooter|color=fish|note={{Note list}}{{Community:ACGC Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===In {{WW|short|nolink}}=== | ||
+ | {{TableTop WW Fish|name=Waterfall fish}} | ||
+ | {{#cargo_query: | ||
+ | table=ww_fish | ||
+ | |group by=name | ||
+ | |fields=number,_pageName=pagename,name,image,sell=sell,shadow_size=shadow,location,time,time_availability=time-availability,time2,time2_availability=time2-availability,m1,m2,m3,m4,m5,m6,m7,m8_1=m81,m8_2=m82,m9_1=m91,m9_2=m92,m10,m11,m12,fish_size=fish-size | ||
+ | |order by=number | ||
+ | |where=location='Waterfall' | ||
+ | |format=template | ||
+ | |template=CargoDisplayWWFish | ||
+ | |named args=yes | ||
+ | |limit=600 | ||
+ | }} | ||
+ | {{TableFooter|color=fish|note={{Community:ACWW Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===In {{CF|short|nolink}}=== | ||
+ | {{TableTop CF Fish|name=Waterfall fish}} | ||
+ | |||
+ | {{#cargo_query: | ||
+ | table=cf_fish | ||
+ | |group by=name | ||
+ | |fields=number,_pageName=pagename,name,image,sell=sell,shadow_size=shadow,location,time,time_availability=time-availability,time2,time2_availability=time2-availability,m1,m2,m3,m4,m5,m6,m7,m8_1=m81,m8_2=m82,m9_1=m91,m9_2=m92,m10,m11,m12,fish_size=fish-size | ||
+ | |order by=number | ||
+ | |where=location='Waterfall' | ||
+ | |format=template | ||
+ | |template=CargoDisplayCFFish | ||
+ | |named args=yes | ||
+ | |limit=600 | ||
+ | }} | ||
+ | |||
+ | {{TableFooter|color=fish|note={{Community:ACCF Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===In {{NL|short|nolink}}=== | ||
+ | {{TableTop NL Fish|name=Waterfall fish}} | ||
+ | |||
+ | {{#cargo_query: | ||
+ | table=nl_fish | ||
+ | |group by=name | ||
+ | |fields=number,_pageName=pagename,name,image,sell=sell,sell_pre_wa=sell-pre-wa,shadow_size=shadow,location,time,time_availability=time-availability,time2,time2_availability=time2-availability,peaktime,peaktime_availability=peaktime-availability,on_tortimer_island=on-tortimer-island,m1,m2,m3,m4,m5,m6,m7,m8_1=m81,m8_2=m82,m9_1=m91,m9_2=m92,m10,m11,m12,fish_size=fish-size | ||
+ | |order by=number | ||
+ | |where=location='Waterfall' | ||
+ | |format=template | ||
+ | |template=CargoDisplayNLFish | ||
+ | |named args=yes | ||
+ | |limit=600 | ||
+ | }} | ||
+ | |||
+ | {{TableFooter|color=fish|note={{Note list}}{{Community:ACNL Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===In {{NH|short|nolink}}=== | ||
+ | {{TableTop NH Fish|name=River clifftop fish}} | ||
+ | |||
+ | {{#cargo_query: | ||
+ | table=nh_fish | ||
+ | |group by=name | ||
+ | |fields=number,_pageName=pagename,name,image,sell_nook=sell,shadow_size=shadow,shadow_size_sort=shadow-sort,location,time,time_n_availability=time-n-availability,time_s_availability=time-s-availability,time2,time2_n_availability=time2-n-availability,time2_s_availability=time2-s-availability,n_m1=nm1,n_m2=nm2,n_m3=nm3,n_m4=nm4,n_m5=nm5,n_m6=nm6,n_m7=nm7,n_m8=nm8,n_m9=nm9,n_m10=nm10,n_m11=nm11,n_m12=nm12,s_m1=sm1,s_m2=sm2,s_m3=sm3,s_m4=sm4,s_m5=sm5,s_m6=sm6,s_m7=sm7,s_m8=sm8,s_m9=sm9,s_m10=sm10,s_m11=sm11,s_m12=sm12,rarity,total_catch=total-catch | ||
+ | |order by=number | ||
+ | |where=location='River (clifftop)' | ||
+ | |format=template | ||
+ | |template=CargoDisplayNHFish | ||
+ | |named args=yes | ||
+ | |limit=600 | ||
+ | }} | ||
+ | |||
+ | {{TableFooter|color=fish|note={{Community:ACNH Spreadsheet/Attribution}}}} | ||
==Gallery== | ==Gallery== | ||
− | + | <gallery> | |
− | + | CF Waterfall 2.jpg|The waterfall that appears along the cliff in the center of town waterfall in {{CF}} | |
− | + | CF Waterfall 3.jpg|Straight waterfall in {{CF|short|nolink}} | |
− | + | CF Pascal Waterfall.jpg|East-facing diagonal waterfall in {{CF|short|nolink}} | |
− | + | CF Waterfall 4.jpg|West-facing diagonal waterfall in {{CF|short|nolink}} | |
− | + | CF Waterfall 6.jpg|East-facing horizontal waterfall in {{CF|short|nolink}} | |
− | + | CF Waterfall 5.jpg|West-facing horizontal waterfall in {{CF|short|nolink}} | |
− | + | CF Grass Deterioration 5.jpg|Straight corner cliff waterfall waterfall in {{CF|short|nolink}} | |
− | + | </gallery> | |
− | |||
− | |||
− | |||
− | |||
− | </gallery | ||
− | {{Fish|categorize=false}} | + | {{To-do|Can other river fish spawn at the waterfall in {{WW|short|nolink}}, {{CF|short|nolink}}, and {{NL|short|nolink}}?}} |
− | {{ | + | {{Image|note=Screenshots from {{NL|short|nolink}} and {{NH|short|nolink}}}} |
− | {{Locations}} | + | {{Navbox Fish|categorize=false}} |
+ | {{Navbox Geography}} | ||
+ | {{Navbox Locations}} | ||
[[Category:Fishing]] | [[Category:Fishing]] | ||
− | |||
[[Category:Waterfall]] | [[Category:Waterfall]] | ||
[[Category:Locations]] | [[Category:Locations]] |
Latest revision as of 00:45, November 27, 2024
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A waterfall in Animal Crossing: City Folk | ||||||
Type | Water | |||||
---|---|---|---|---|---|---|
Generation probability | Always |
A waterfall is a part of a river in the Animal Crossing series. Waterfalls appear either when a river spans multiple layers of a town or on the town's cliffside border where the river begins. The pool of water at the bottom of a waterfall is considered a separate body of water from the river for the purpose of fishing, having different spawn rates and some exclusive fish, particularly the char.
Appearances[edit]
In the first-generation games[edit]
In every first-generation Animal Crossing game, waterfalls appear where the river flows between layers of the town. The large char can only be found at the waterfall; it can spawn at any place downstream of the waterfall in that acre. A rainbow can appear above the waterfall on clear mornings. For a rainbow to appear, rain or snow must have fallen on the previous day.
In Doubutsu no Mori, the large char is the only fish that can spawn at the waterfall, thus having a spawn rate of 100%. In Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+, in addition to the large char, 26 other river fish can spawn at the waterfall alongside it from March to November, dropping the large char's spawn rate to between 8.33% and 11.11%.
In Wild World[edit]
In Animal Crossing: Wild World, a waterfall appears on the northern cliffside border of the town. Sometimes a rock can appear in the middle of the waterfall. Like in previous games, the char can only be found at the waterfall.
In City Folk[edit]
In Animal Crossing: City Folk, waterfalls appear on the northern cliffside border of the town and where the river flows between layers of the town. Like in previous games, the char can only be found at the waterfall.
In New Leaf[edit]
In Animal Crossing: New Leaf, waterfalls appear on the eastern or western cliffside border of town and where the river meets the sea. However, only the upstream waterfall counts as one for the purpose of fish spawns, as the downstream waterfall leads directly into the sea. Like in previous games, the char can only be found at the waterfall.
In New Horizons[edit]
In Animal Crossing: New Horizons, due to the Island Designer NookPhone app, waterfalls can be created by the player. Unlike previous games, waterfall-exclusive fish spawn at the top of the waterfall (referred to as the "River (clifftop)" in the Critterpedia) rather than the bottom. In addition to all regular river fish, there are four fish that can only spawn at the river clifftop: the char, cherry salmon, golden trout, and stringfish.
Waterfall fish[edit]
The following fish can only be found at the waterfall:
In the first-generation games[edit]
Waterfall fish in Animal Crossing
# | Name | Icon | Sell price | Shadow size | Location | Time | Months[nb 1] |
---|---|---|---|---|---|---|---|
23 | Large char | 10,000 Bells | Large | Waterfall | 4 AM – 9 AM; 4 PM – 9 PM | JFMAMJJASOND |
- ↑ All bugs and fish in the first-generation games can appear at a lower spawn rate up to five days before the start of their first month of availability.
In Wild World[edit]
Waterfall fish in Animal Crossing: Wild World
# | Name | Icon | Sell price | Shadow size | Location | Time | Months | Fish size |
---|---|---|---|---|---|---|---|---|
24 | Char | 3,800 Bells | Medium | Waterfall | 4 AM – 9 AM; 4 PM – 9 PM | JFMAMJJASOND | 50 cm |
In City Folk[edit]
Waterfall fish in Animal Crossing: City Folk
# | Name | Icon | Sell price | Shadow size | Location | Time | Months | Fish size |
---|---|---|---|---|---|---|---|---|
25 | Char | 3,800 Bells | Large | Waterfall | 4 AM – 9 AM & 4 PM – 9 PM (Mar – Jun) 4 AM – 9 PM (Sep – Nov) |
JFMAMJJASOND | About 20 in. |
In New Leaf[edit]
Waterfall fish in Animal Crossing: New Leaf
# | Name | Icon | Sell price[nb 1] | Shadow size | Fish size | Location | Time | Months | Peak times |
---|---|---|---|---|---|---|---|---|---|
27 | Char | 3,800 Bells | Medium | 50 cm | Waterfall | 4 AM – 9 AM & 4 PM – 9 PM (Mar – Jun) 4 AM – 9 PM (Sep – Nov) |
JFMAMJJASOND |
- ↑ Re-Tail sell price; if item can be sold at Timmy and Tommy's store, it is 80% of the sell price; if item can be sold to Leila at Tortimer Island, it is 5% of the sell price.
In New Horizons[edit]
River clifftop fish in Animal Crossing: New Horizons
# | Name | Icon | Sell price | Shadow size | Location | Time | Months | Total catches |
---|---|---|---|---|---|---|---|---|
27 | Cherry salmon | 1,000 Bells | Medium | River (clifftop) | 4 PM – 9 AM (Mar – Jun NH, Sep – Dec SH) All day (Sep – Nov NH, Mar – May SH) |
North: JFMAMJJASOND
South: JFMAMJJASOND |
0 | |
28 | Char | 3,800 Bells | Medium | River (clifftop) | 4 PM – 9 AM (Mar – Jun NH, Sep – Dec SH) All day (Sep – Nov NH, Mar – May SH) |
North: JFMAMJJASOND
South: JFMAMJJASOND |
20 | |
29 | Golden trout | 15,000 Bells | Medium | River (clifftop) | 4 PM – 9 AM | North: JFMAMJJASOND
South: JFMAMJJASOND |
100 | |
30 | Stringfish | 15,000 Bells | Very large | River (clifftop) | 4 PM – 9 AM | North: JFMAMJJASOND
South: JFMAMJJASOND |
100 |
Gallery[edit]
The waterfall that appears along the cliff in the center of town waterfall in Animal Crossing: City Folk
- Can other river fish spawn at the waterfall in Wild World, City Folk, and New Leaf?
- Can other river fish spawn at the waterfall in Wild World, City Folk, and New Leaf?
Further details: Screenshots from New Leaf and New Horizons
Further details: Screenshots from New Leaf and New Horizons
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