Difference between revisions of "NES game"

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In addition to the playable NES/Famicom games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
 
In addition to the playable NES/Famicom games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
 +
 +
==List of NES games==
 +
:''For information on the exact versions of these games that appear in each of the Animal Crossing games, see [[#ROMs|§ ROMs]].''
 +
A total of 21 NES/Famicom games appear across across all the first-generation ''Animal Crossing'' games.
 +
{| class="styled color-item" style="text-align:center; width: 70%;"
 +
|-
 +
! Game
 +
! Item
 +
! Appearances
 +
! Title screen
 +
! Original release date(s){{Note|Only the release dates for the [[#ROM information|versions included in the first-generation ''Animal Crossing'' games]] are shown.}}
 +
|-
 +
| [[File:Balloon Fight NES Box Art.jpg|100px]]<br>''Balloon Fight''
 +
| [[File:Balloon Fight DnM+ Model.png|75px]][[File:Balloon Fight PG Model.png|75px]]<br>{{I|Balloon Fight|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Balloon Fight Title Screen.png|150px]]
 +
| {{Flag|JPN}} January 22, 1985<br>{{Flag|USA}} June 18, 1986
 +
|-
 +
| [[File:Baseball NES Box Art.jpg|100px]]<br>''Baseball''
 +
| [[File:Baseball DnM+ Model.png|75px]][[File:Baseball PG Model.png|75px]]<br>{{I|Baseball|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Baseball (PG, DnMe+) Title Screen.png|150px]]
 +
| {{Flag|JPN}} December 7, 1983<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 +
|-
 +
| [[File:Clu Clu Land NES Box Art.jpg|100px]]<br>''Clu Clu Land''
 +
| [[File:Clu Clu Land DnM Model.png|75px]][[File:Clu Clu Land DnM+ Model.png|75px]][[File:Clu Clu Land PG Model.png|75px]]<br>{{I|Clu Clu Land|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Clu Clu Land Title Screen.png|150px]]
 +
| {{Flag|JPN}} November 28, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} February 15, 1987
 +
|-
 +
| ''Clu Clu Land: Welcome to New CluClu Land''
 +
| [[File:NES DnM+ Model.png|75px]][[File:Clu Clu Land D PG Model.png|75px]]<br>{{I|Clu Clu Land D|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Clu Clu Land D Title Screen.png|150px]]
 +
| {{Flag|JPN}} April 28, 1992
 +
|-
 +
| [[File:Donkey Kong NES Box Art.jpg|100px]]<br>''Donkey Kong''
 +
| [[File:Donkey Kong DnM+ Model.png|75px]][[File:Donkey Kong PG Model.png|75px]]<br>{{I|Donkey Kong|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Donkey Kong Title Screen.png|150px]]
 +
| {{Flag|JPN}} July 15, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} October 15, 1986
 +
|-
 +
| [[File:Donkey Kong 3 NES Box Art.jpg|100px]]<br>''Donkey Kong 3''
 +
| [[File:Donkey Kong 3 DnM+ Model.png|75px]][[File:Donkey Kong 3 PG Model.png|75px]]<br>{{I|Donkey Kong 3|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Donkey Kong 3 Title Screen.png|150px]]
 +
| {{Flag|JPN}} July 4, 1984<br>{{Flag|USA}} June 1986<br>{{Flag|EUR}} September 15, 1987
 +
|-
 +
| [[File:Donkey Kong Jr. NES Box Art.png|100px]]<br>''Donkey Kong Jr.''
 +
| [[File:Donkey Kong Jr DnM+ Model.png|75px]][[File:Donkey Kong Jr PG Model.png|75px]]<br>{{I|Donkey Kong Jr|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Donkey Kong Jr. Title Screen.png|150px]]
 +
| {{Flag|JPN}} July 15, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} June 15, 1987
 +
|-
 +
| [[File:Donkey Kong Jr. Math NES Box Art.jpg|100px]]<br>''Donkey Kong Jr. Math''
 +
| [[File:DK Jr MATH DnM+ Model.png|75px]][[File:DK Jr MATH PG Model.png|75px]]<br>{{I|DK Jr MATH|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Donkey Kong Jr. Math (PG, DnMe+) Title Screen.png|150px]]
 +
| {{Flag|JPN}} December 12, 1983<br>{{Flag|USA}} June 1986<br>{{Flag|EUR}} July 10, 1986
 +
|-
 +
| [[File:Excitebike NES Box Art.jpg|100px]]<br>''Excitebike''
 +
| [[File:Excitebike PG Model.png|75px]]<br>{{I|Excitebike|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=no}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Excitebike Title Screen.png|150px]]
 +
| {{Flag|JPN}} November 28, 1984<br>{{Flag|USA}} October 18, 1985
 +
|-
 +
| [[File:Golf NES Box Art.jpg|100px]]<br>''Golf''
 +
| [[File:Golf DnM+ Model.png|75px]][[File:Golf PG Model.png|75px]]<br>{{I|Golf|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Golf Title Screen.png|150px]]
 +
| {{Flag|JPN}} May 1, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} November 15, 1986
 +
|-
 +
| [[File:Gomoku Narabe Renju Famicom Box Art.jpg|100px]]<br>''Gomoku Narabe Renju''
 +
| [[File:Gomoku Narabe DnM+ Model.png|75px]]<br>{{I|Gomoku Narabe|DnM+}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=no}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:Gomoku Narabe Renju Title Screen.png|150px]]
 +
| {{Flag|JPN}} August 27, 1983
 +
|-
 +
| [[File:Ice Climber NES Box Art.jpg|100px]]<br>''Ice Climber''
 +
| [[File:Ice Climber DnM+ Model.png|75px]][[File:Ice Climber PG Model.png|75px]]<br>{{I|Ice Climber|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:Ice Climber Title Screen.png|150px]]
 +
| {{Flag|JPN}} January 30, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 +
|-
 +
| [[File:The Legend of Zelda NES Box Art.jpg|100px]]<br>''The Legend of Zelda''
 +
| [[File:NES DnM+ Model.png|75px]][[File:Legend of Zelda PG Model.png|75px]]<br>{{I|Legend of Zelda|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:The Legend of Zelda (PG) Title Screen.png|150px]]
 +
| {{Flag|JPN}} February 21, 1986 (Disk System)<br>{{Flag|JPN}} February 19, 1994 (cartridge)<br>{{Flag|USA}} August 22, 1987
 +
|-
 +
| [[File:Mahjong Famicom Box Art.jpg|100px]]<br>''Mahjong''
 +
| [[File:Mahjong DnM+ Model.png|75px]]<br>{{I|Mahjong|DnM+}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=no}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:Mahjong Title Screen.png|150px]]
 +
| {{Flag|JPN}} August 27, 1983
 +
|-
 +
| [[File:Mario Bros. NES Box Art.png|100px]]<br>''Mario Bros.''
 +
| [[File:Mario Bros DnM+ Model.png|75px]][[File:Mario Bros PG Model.png|75px]]<br>{{I|Mario Bros|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:Mario Bros. Title Screen.png|150px]]
 +
| {{Flag|JPN}} September 9, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} September 1, 1986
 +
|-
 +
| [[File:Pinball NES Box Art.jpg|100px]]<br>''Pinball''
 +
| [[File:Pinball DnM Model.png|75px]][[File:Pinball DnM+ Model.png|75px]][[File:Pinball PG Model.png|75px]]<br>{{I|Pinball|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Pinball Title Screen.png|150px]]
 +
| {{Flag|JPN}} February 2, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 +
|-
 +
| [[File:Punch-Out NES Box Art.png|100px]]<br>''Punch-Out!!''
 +
| [[File:Punchout DnM+ Model.png|75px]][[File:Punchout PG Model.png|75px]]<br>{{I|Punchout|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Punch-Out!! Title Screen.png|150px]]
 +
| {{Flag|USA}} August 2, 1990<br>{{Flag|EUR}} August 15, 1990
 +
|-
 +
| [[File:Soccer NES Box Art.jpg|100px]]<br>''Soccer''
 +
| [[File:Soccer PG Model.png|75px]]<br>{{I|Soccer|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=no}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Soccer Title Screen.png|150px]]
 +
| {{Flag|JPN}} April 9, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} January 1987
 +
|-
 +
| [[File:Super Mario Bros. NES Box Art.png|100px]]<br>''Super Mario Bros.''
 +
| [[File:Super Mario Bros DnM+ Model.png|75px]][[File:Super Mario Bros PG Model.png|75px]]<br>{{I|Super Mario Bros|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 +
| [[File:Super Mario Bros. Title Screen.png|150px]]
 +
| {{Flag|JPN}} September 13, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} May 15, 1987<br>{{Flag|AUS}} July 1, 1987
 +
|-
 +
| [[File:Tennis NES Box Art.png|100px]]<br>''Tennis''
 +
| [[File:Tennis DnM+ Model.png|75px]][[File:Tennis PG Model.png|75px]]<br>{{I|Tennis|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Tennis Title Screen.png|150px]]
 +
| {{Flag|JPN}} January 14, 1984<br>{{Flag|USA}} October 18, 1985
 +
|-
 +
| [[File:Wario's Woods NES Box Art.jpg|100px]]<br>''Wario's Woods''
 +
| [[File:Wario's Woods DnM+ Model.png|75px]][[File:Wario's Woods PG Model.png|75px]]<br>{{I|Wario's Woods|PG}}
 +
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 +
| [[File:Wario's Woods (PG, DnMe+) Title Screen.png|150px]]
 +
| {{Flag|JPN}} February 19, 1994<br>{{Flag|USA}} December 10, 1994<br>{{Flag|EUR}} 1995
 +
|}
  
 
==Functionality==
 
==Functionality==
 
===Controls===
 
===Controls===
Below is a table of how the NES/Famicom controller's buttons are mapped to the Nintendo 64 and GameCube controllers:
 
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
|-
 
|-
! style="width:20%" | Button (NES/Famicom)
+
! style="width:20%" | Action
 
! style="width:30%" | Button (N64)
 
! style="width:30%" | Button (N64)
 
! style="width:30%" | Button (GCN)
 
! style="width:30%" | Button (GCN)
 
|-  
 
|-  
 +
! colspan = 3 | NES/Famicom controller button mapping
 +
|-
 
! +Control Pad
 
! +Control Pad
| Control Stick, +Control Pad
+
| {{Input|stick|console=N64|size=32px}} / {{Input|dpad|console=N64|size=32px}}
| Control Stick, +Control Pad
+
| {{Input|stick|console=GCN|size=32px}} / {{Input|dpad|console=GCN|size=32px}}
 
|-
 
|-
 
! B
 
! B
| B
+
| {{Input|b|console=N64|size=32px}}
| B
+
| {{Input|b|console=GCN|size=32px}}
 
|-
 
|-
 
! A
 
! A
| A
+
| {{Input|a|console=N64|size=32px}}
| A
+
| {{Input|a|console=GCN|size=32px}}
 
|-
 
|-
 
! SELECT
 
! SELECT
| Z
+
| {{Input|z|console=N64|size=32px}}
| X, Z
+
| {{Input|x|console=GCN|size=32px}} / {{Input|z|console=GCN|size=32px}}
 
|-
 
|-
 
! START
 
! START
| START
+
| {{Input|start|console=N64|size=32px}}
| START/PAUSE, Y
+
| {{Input|start|console=GCN|size=32px}} / {{Input|y|console=GCN|size=32px}}
 +
|-
 +
! colspan = 3 | Other controls
 +
|-
 +
! Reset game
 +
| -
 +
| {{Input|l|console=GCN|size=32px}} + {{Input|r|console=GCN|size=32px}} + {{Input|start|console=GCN|size=32px}}
 +
|-
 +
! Exit game
 +
| {{Input|l|console=N64|size=32px}} + {{Input|r|console=N64|size=32px}} + {{Input|z|console=N64|size=32px}}
 +
| {{Input|l|console=GCN|size=32px}} + {{Input|r|console=GCN|size=32px}} + {{Input|z|console=GCN|size=32px}}
 
|}
 
|}
 
An NES/Famicom game can be exited by pressing the L, R, and Z buttons simultaneously.
 
  
 
===Save data===
 
===Save data===
[[File:PG NES Data Banner.png|thumb|left|The banner for {{PG|nolink}} NES data used in the GameCube system menu]]
 
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
 
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of ''{{I|Legend of Zelda|PG|The Legend of Zelda}}'') to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
 
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of ''{{I|Legend of Zelda|PG|The Legend of Zelda}}'') to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
Line 55: Line 201:
 
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and ''{{I|Clu Clu Land D|PG|Clu Clu Land: Welcome to New CluClu Land}}'', ''The Legend of Zelda'', ''{{I|Punchout|PG|Punch-Out!!}}'', and ''{{I|Wario's Woods|PG}}'' cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
 
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and ''{{I|Clu Clu Land D|PG|Clu Clu Land: Welcome to New CluClu Land}}'', ''The Legend of Zelda'', ''{{I|Punchout|PG|Punch-Out!!}}'', and ''{{I|Wario's Woods|PG}}'' cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
  
===Unused functionality of the NES item===
+
When playing a game through Advance Play, pressing {{Input|l|console=GBA}} and {{Input|r|console=GBA}} brings up a menu where the player can either reset the game or put the GBA in sleep mode. When in sleep mode, the GBA can be woken up by pressing {{Input|l|console=GBA}} and {{Input|select|console=GBA}}.
[[File:DnM Controller Pak NES Game Menu.png|thumb|right|The normally unused NES game data management menu in {{DnM|nolink}}]]
 
In 2018 it was discovered that when the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://twitter.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|quote=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.
 
  
In {{DnM}}, if the Controller Pak has NES/Famicom ROM data on it, selecting the "てがみをほぜんしたい" (''"Save a letter"'') option at the [[post office]] brings up a normally unused menu titled "コントローラパックのきろくをけします" ("''Erase Controller Pack Records''"), where the NES game data can be viewed and deleted. In {{iQue}}, the Chinese title text for the menu is corrupted and the original Japanese text is left untranslated for all other text in the menu.
+
===ROM loading functionality of the NES item===
 +
When the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://x.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|quote=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.
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The only known official usage of this feature was a [[Item:Ice Climber (Animal Crossing)#Doubutsu no Mori Controller Pak giveaway|''Nintendo DREAM'' giveaway]] for {{DnM}} in which 30 [[Nintendo 64]] Controller Paks containing ROM data for ''{{I|Ice Climber|PG}}'' (which was not introduced as an item until {{DnM+|nolink}}). Despite this, this functionality is present in every [[First generation|first-generation ''Animal Crossing'' game]].
 
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Wario's Woods DnM+ Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Wario's Woods DnM+ Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Ice Climber DnM+ Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
 
Ice Climber DnM+ Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
NES DnM+ Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}
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NES DnM+ Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}{{Note|name=Zelda|There are two Legend of Zelda items in {{DnM+|nolink}}. Both have identical names and models, but one contains the original Famicom Disk System version of ''The Legend of Zelda'' and the other contains the cartridge version.}}
 
Mario Bros DnM+ Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Mario Bros DnM+ Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Super Mario Bros DnM+ Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
 
Super Mario Bros DnM+ Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
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Wario's Woods PG Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Wario's Woods PG Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Ice Climber PG Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
 
Ice Climber PG Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
Legend of Zelda PG Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}{{Note|name=Zelda|There are two Legend of Zelda items in {{DnM+|nolink}}. Both have identical names and models, but one contains the original Famicom Disk System version of ''The Legend of Zelda'' and the other contains the cartridge version.}}
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Legend of Zelda PG Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}
 
Mario Bros PG Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Mario Bros PG Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Super Mario Bros PG Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
 
Super Mario Bros PG Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
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! [[File:Balloon Fight DnM+ Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]][[File:Balloon Fight PG Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]]<br>{{I|Balloon Fight|PG}}
 
! [[File:Balloon Fight DnM+ Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]][[File:Balloon Fight PG Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]]<br>{{I|Balloon Fight|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
 
| {{Availability|Animal Island}}{{Availability|Jingle|note=letter on Dec 25}}
 
| {{Availability|Animal Island}}{{Availability|Jingle|note=letter on Dec 25}}
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
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! [[File:Baseball DnM+ Model.png|64px|link=Item:Baseball (Animal Crossing)]][[File:Baseball PG Model.png|64px|link=Item:Baseball (Animal Crossing)]]<br>{{I|Baseball|PG}}
 
! [[File:Baseball DnM+ Model.png|64px|link=Item:Baseball (Animal Crossing)]][[File:Baseball PG Model.png|64px|link=Item:Baseball (Animal Crossing)]]<br>{{I|Baseball|PG}}
 
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card code}}
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card code}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|Islander}}
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| {{Availability|islander}}
 
|-
 
|-
 
! [[File:Clu Clu Land DnM Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land DnM+ Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land PG Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]]<br>{{I|Clu Clu Land|PG}}
 
! [[File:Clu Clu Land DnM Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land DnM+ Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land PG Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]]<br>{{I|Clu Clu Land|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
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! [[File:NES DnM+ Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]][[File:Clu Clu Land D PG Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]]<br>{{I|Clu Clu Land D|PG}}
 
! [[File:NES DnM+ Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]][[File:Clu Clu Land D PG Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]]<br>{{I|Clu Clu Land D|PG}}
 
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
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! [[File:DK Jr MATH DnM+ Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]][[File:DK Jr MATH PG Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]]<br>{{I|DK Jr MATH|PG}}
 
! [[File:DK Jr MATH DnM+ Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]][[File:DK Jr MATH PG Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]]<br>{{I|DK Jr MATH|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Animal Island}}{{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|Animal Island}}{{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
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! [[File:Donkey Kong DnM+ Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]][[File:Donkey Kong PG Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]]<br>{{I|Donkey Kong|PG}}
 
! [[File:Donkey Kong DnM+ Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]][[File:Donkey Kong PG Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]]<br>{{I|Donkey Kong|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Animal Island}}{{Availability|Any villager|note=birthday gift}}
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| {{Availability|Animal Island}}{{Availability|any villager|note=birthday gift}}
| {{Availability|Raffle}}{{Availability|Any villager|note=birthday gift}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Raffle}}{{Availability|any villager|note=birthday gift}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Donkey Kong 3 DnM+ Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]][[File:Donkey Kong 3 PG Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]]<br>{{I|Donkey Kong 3|PG}}
 
! [[File:Donkey Kong 3 DnM+ Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]][[File:Donkey Kong 3 PG Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]]<br>{{I|Donkey Kong 3|PG}}
 
!
 
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Secret code|note=''Doubutsu no Mori'' Photo Club}}
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| {{Availability|secret code|note=''Doubutsu no Mori'' Photo Club}}
 
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|-
 
! [[File:Donkey Kong Jr DnM+ Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]][[File:Donkey Kong Jr PG Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]]<br>{{I|Donkey Kong Jr|PG}}
 
! [[File:Donkey Kong Jr DnM+ Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]][[File:Donkey Kong Jr PG Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]]<br>{{I|Donkey Kong Jr|PG}}
 
!
 
!
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Excitebike PG Model.png|64px|link=Item:Excitebike (Animal Crossing)]]<br>{{I|Excitebike|PG}}
 
! [[File:Excitebike PG Model.png|64px|link=Item:Excitebike (Animal Crossing)]]<br>{{I|Excitebike|PG}}
 
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Golf DnM+ Model.png|64px|link=Item:Golf (Animal Crossing)]][[File:Golf PG Model.png|64px|link=Item:Golf (Animal Crossing)]]<br>{{I|Golf|PG}}
 
! [[File:Golf DnM+ Model.png|64px|link=Item:Golf (Animal Crossing)]][[File:Golf PG Model.png|64px|link=Item:Golf (Animal Crossing)]]<br>{{I|Golf|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}{{Availability|Secret code|note=1/8 chance from regular e-Card code}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}{{Availability|secret code|note=1/8 chance from regular e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Gomoku Narabe DnM+ Model.png|64px|link=Gomoku Narabe (Doubutsu no Mori+)]]<br>{{I|Gomoku Narabe|DnM+}}
 
! [[File:Gomoku Narabe DnM+ Model.png|64px|link=Gomoku Narabe (Doubutsu no Mori+)]]<br>{{I|Gomoku Narabe|DnM+}}
 
!
 
!
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
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| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
 
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! [[File:Mahjong DnM+ Model.png|64px|link=Mahjong (Doubutsu no Mori+)]]<br>{{I|Mahjong|DnM+}}
 
! [[File:Mahjong DnM+ Model.png|64px|link=Mahjong (Doubutsu no Mori+)]]<br>{{I|Mahjong|DnM+}}
 
!  
 
!  
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
 
!
 
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|-
 
|-
 
! [[File:Pinball DnM Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball DnM+ Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball PG Model.png|64px|link=Item:Pinball (Animal Crossing)]]<br>{{I|Pinball|PG}}
 
! [[File:Pinball DnM Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball DnM+ Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball PG Model.png|64px|link=Item:Pinball (Animal Crossing)]]<br>{{I|Pinball|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
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|-
 
! [[File:Punchout DnM+ Model.png|64px|link=Item:Punchout (Animal Crossing)]][[File:Punchout PG Model.png|64px|link=Item:Punchout (Animal Crossing)]]<br>{{I|Punchout|PG}}
 
! [[File:Punchout DnM+ Model.png|64px|link=Item:Punchout (Animal Crossing)]][[File:Punchout PG Model.png|64px|link=Item:Punchout (Animal Crossing)]]<br>{{I|Punchout|PG}}
 
!
 
!
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
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| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
 
| Unobtainable
 
| Unobtainable
 
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!
| {{Availability|Secret code|note=generated limited-time on the game's website}}
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| {{Availability|secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Tennis DnM+ Model.png|64px|link=Item:Tennis (Animal Crossing)]][[File:Tennis PG Model.png|64px|link=Item:Tennis (Animal Crossing)]]<br>{{I|Tennis|PG}}
 
! [[File:Tennis DnM+ Model.png|64px|link=Item:Tennis (Animal Crossing)]][[File:Tennis PG Model.png|64px|link=Item:Tennis (Animal Crossing)]]<br>{{I|Tennis|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
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| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
 
|-
 
|-
 
! [[File:Wario's Woods DnM+ Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]][[File:Wario's Woods PG Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]]<br>{{I|Wario's Woods|PG}}
 
! [[File:Wario's Woods DnM+ Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]][[File:Wario's Woods PG Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]]<br>{{I|Wario's Woods|PG}}
Line 271: Line 418:
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|Islander}}
+
| {{Availability|islander}}
 
|-
 
|-
 
! [[File:NES DnM+ Model.png|64px|link=Item:NES (Animal Crossing)]][[File:NES PG Model.png|64px|link=Item:NES (Animal Crossing)]]<br>{{I|NES|PG}}
 
! [[File:NES DnM+ Model.png|64px|link=Item:NES (Animal Crossing)]][[File:NES PG Model.png|64px|link=Item:NES (Animal Crossing)]]<br>{{I|NES|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
 
|-
 
|-
 
! [[File:Super Tortimer PG Model.png|64px|link=Item:Super Tortimer (Animal Crossing)]]<br>{{I|Super Tortimer|PG}}
 
! [[File:Super Tortimer PG Model.png|64px|link=Item:Super Tortimer (Animal Crossing)]]<br>{{I|Super Tortimer|PG}}
Line 298: Line 445:
 
| Obtained in a letter from [[Tom Nook]] after the N01 Ice Climber ''[[E-Reader card|Animal Crossing-e]]'' card is scanned at the eTM in the [[post office]].{{Note|name="AC-EU"|This item is unobtainable in the European version of {{PG|nolink}} due to the removal of all e-Reader functionality.}}
 
| Obtained in a letter from [[Tom Nook]] after the N01 Ice Climber ''[[E-Reader card|Animal Crossing-e]]'' card is scanned at the eTM in the [[post office]].{{Note|name="AC-EU"|This item is unobtainable in the European version of {{PG|nolink}} due to the removal of all e-Reader functionality.}}
 
|-  
 
|-  
! [[File:Legend of Zelda DnM+ Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]][[File:Legend of Zelda PG Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]]<br>{{I|Legend of Zelda|PG}}{{Note|name=Zelda}}
+
! [[File:NES DnM+ Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]][[File:Legend of Zelda PG Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]]<br>{{I|Legend of Zelda|PG}}{{Note|name=Zelda}}
 
| Unobtainable{{Note|name="DnM+ code"}}
 
| Unobtainable{{Note|name="DnM+ code"}}
 
| Unobtainable
 
| Unobtainable
Line 311: Line 458:
 
|}
 
|}
  
==ROM information==
+
==Technical details==
 +
===Emulator===
 +
The NES emulator used in the first-generation ''Animal Crossing'' games is known internally as <tt>ksNes</tt>.{{Note|<tt>ks</tt> may refer to Tomohiro Kawase and Hideaki Shimizu, who are listed under "NES Emulator Program" in the game's credits.}} It supports the MMC1, MMC2, MMC3, MMC4, and MMC5 {{Wp|Memory management controller (Nintendo)|memory management controllers}}. The version of the emulator in {{DnM+}} supports the extra sound channel from the Famicom Disk System; this channel is disabled in the {{PG}} and {{DnMe+}} versions of the emulator.
 +
 
 +
A version of the same emulator is used in ''{{Iw|metroidwiki|Metroid Prime|game}}'' and ''{{Iw|zeldawiki|The Legend of Zelda: Collector's Edition}}''.
 +
 
 +
===ROMs===
 
The versions of the NES/Famicom game ROMs included within the first-generation ''Animal Crossing'' games differ between {{DnM|nolink}} and {{DnM+|nolink}}, the North American version of {{PG|nolink}}, the Australian and European versions of {{PG|nolink}}, and {{DnMe+|nolink}}. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation ''Animal Crossing'' game. A cell highlighted in gray indicates that changes were made to the original ROM.
 
The versions of the NES/Famicom game ROMs included within the first-generation ''Animal Crossing'' games differ between {{DnM|nolink}} and {{DnM+|nolink}}, the North American version of {{PG|nolink}}, the Australian and European versions of {{PG|nolink}}, and {{DnMe+|nolink}}. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation ''Animal Crossing'' game. A cell highlighted in gray indicates that changes were made to the original ROM.
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
{| class="styled color-item" style="text-align:center; width: 70%;"
Line 439: Line 592:
 
! ''Punch-Out<nowiki>!!</nowiki>''
 
! ''Punch-Out<nowiki>!!</nowiki>''
 
| -
 
| -
| colspan=2 | {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>){{Note|Since the 1990 re-release of ''Punch-Out!!'' which removed {{Wp|Mike Tyson}} after his license expired was never released in Japan, the North American version is used. This version would later be used for the Japanese [[Wii]], [[Nintendo 3DS]], and [[Wii U]] Virtual Console releases of ''Punch-Out!!''.}}
+
| colspan=2 | {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>){{Note|The version used is the 1990 edition, which replaced the final opponent, {{Wp|Mike Tyson}}, with the original (but functionally identical) character Mr. Dream due to the license for Tyson's likeness expiring. The inclusion of this version in {{DnM+|nolink}} marks its first official Japanese release, reusing the North American ROM. This version would later be used for the Japanese [[Wii]], [[Nintendo 3DS]], and [[Wii U]] Virtual Console releases of ''Punch-Out!!''.}}
 
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>08_pal_punchout.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>08_pal_punchout.nes</tt>)
Line 473: Line 626:
 
|}
 
|}
  
===Changes made to the original ROMs===
+
====Changes made to the original ROMs====
 
{{Research Needed|type=section|what changes were made to the ROMs|note=While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.}}
 
{{Research Needed|type=section|what changes were made to the ROMs|note=While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.}}
 
Some of the games have been altered since their original releases:
 
Some of the games have been altered since their original releases:
Line 516: Line 669:
  
 
;''The Legend of Zelda'' ({{Flag|JPN}} Disk System)
 
;''The Legend of Zelda'' ({{Flag|JPN}} Disk System)
*The text on the title screen is changed from "Bメッヲ セットツテワサイ" (''Set disk to side B'') to "Aボタンヲ オシテワダサイ" (''Press the A button''). The controls themselves are unchanged in the ROM, however, with the emulator in {{DnM+|nolink}} simply mapping the action of swapping to side B of the disk to the A button.
+
*The text on the title screen is changed from "Bメンヲ セットツテクダサイ" (''Set disk to side B'') to "Aボタンヲ オシテクダサイ" (''Press the A button''). The controls themselves are unchanged in the ROM, however, with the emulator in {{DnM+|nolink}} simply mapping the action of swapping to side B of the disk to the A button.
  
 
;''The Legend of Zelda'' ({{Flag|USA}} rev. 1)
 
;''The Legend of Zelda'' ({{Flag|USA}} rev. 1)
Line 544: Line 697:
 
PG NES Games Collection.png|All the NES games, alongside the NES item and Super Tortimer, displayed in a room in {{PG|nolink}}
 
PG NES Games Collection.png|All the NES games, alongside the NES item and Super Tortimer, displayed in a room in {{PG|nolink}}
 
</gallery>
 
</gallery>
 +
 +
=== Game cover sprites ===
 +
<gallery class=sprite>
 +
Balloon Fight PG Sprite.png|Balloon Fight
 +
Baseball PG Sprite.png|Baseball
 +
Clu Clu Land PG Sprite.png|Clu Clu Land
 +
Donkey Kong PG Sprite.png|Donkey Kong
 +
Donkey Kong Jr PG Sprite.png|Donkey Kong Jr
 +
Donkey Kong 3 PG Sprite.png|Donkey Kong 3
 +
DK Jr MATH PG Sprite.png|DK Jr MATH
 +
Excitebike PG Sprite.png|Excitebike
 +
Golf PG Sprite.png|Golf
 +
Ice Climber PG Sprite.png|Ice Climber
 +
Legend of Zelda PG Sprite.png|Legend of Zelda
 +
Mario Bros PG Sprite.png|Mario Bros
 +
Pinball PG Sprite.png|Pinball
 +
Punchout PG Sprite.png|Punchout
 +
Soccer PG Sprite.png|Soccer
 +
Super Mario Bros PG Sprite.png|Super Mario Bros
 +
Super Tortimer PG Sprite.png|Super Tortimer
 +
Tennis PG Sprite.png|Tennis
 +
Wario's Woods PG Sprite.png|Wario's Woods
 +
</gallery>
 +
 +
==Trivia==
 +
* The "Forbidden Four" were originally referred to as the "Forbidden Five" among fans, with {{I|Punchout|PG}} also included among them. Punchout does not have a universal code, and generated codes for the item were not distributed until 2004 (two years after the game's North American launch), so it was believed for a time that hacking was the only way to obtain it, much like the Forbidden Four.<ref>{{Cite web|author=NintendoDad|date=April 30, 2008|url=https://gamefaqs.gamespot.com/boards/516502-animal-crossing/42680692|title=GameFAQs Message Boards post|site=GameFAQs}}</ref>
 +
* When the display for ''Doubutsu no Mori+'', ''Animal Crossing'', and ''Doubutsu no Mori e+'' is set to 480i, NES games will play in their original 240p resolution. However, setting the display to 480p (an option only available when using component or D-terminal cables on the GameCube or Wii) results in NES games being upscaled to match.
  
 
==Notes==
 
==Notes==
Line 551: Line 731:
 
{{Reflist}}
 
{{Reflist}}
  
{{NESgames}}
+
{{Navbox NES Games}}
{{Furniture}}
+
{{Navbox Furniture}}
 
[[Category:Furniture]]
 
[[Category:Furniture]]
 
[[Category:NES games|*]]
 
[[Category:NES games|*]]
 +
 +
[[es:Juegos de NES]]

Revision as of 14:32, August 1, 2024

PG NES Game Interact.png
The player interacting with the Donkey Kong NES game item in Animal Crossing
PG Donkey Kong Gameplay.png
Donkey Kong being played within Animal Crossing through its NES game item

NES games (Famicom games in Doubutsu no Mori and Doubutsu no Mori+) are furniture items in the first-generation Animal Crossing games that can be interacted with to play an emulated Nintendo Entertainment System or Famicom game. In Doubutsu no Mori and Doubutsu no Mori+, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in Animal Crossing and Doubutsu no Mori e+, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.

In addition to the playable NES/Famicom games, in all first-generation Animal Crossing games there is an empty NES (Disk System in Doubutsu no Mori and Doubutsu no Mori+) item available from Crazy Redd's that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in Animal Crossing and Doubutsu no Mori e+, on April Fool's Day, Tortimer gives the player Super Tortimer, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".

List of NES games

For information on the exact versions of these games that appear in each of the Animal Crossing games, see § ROMs.

A total of 21 NES/Famicom games appear across across all the first-generation Animal Crossing games.

Game Item Appearances Title screen Original release date(s)[nb 1]
Balloon Fight NES Box Art.jpg
Balloon Fight
Balloon Fight DnM+ Model.pngBalloon Fight PG Model.png
Balloon Fight
Balloon Fight Title Screen.png Japan January 22, 1985
United States of America June 18, 1986
Baseball NES Box Art.jpg
Baseball
Baseball DnM+ Model.pngBaseball PG Model.png
Baseball
Baseball (PG, DnMe+) Title Screen.png Japan December 7, 1983
United States of America October 18, 1985
Europe September 1, 1986
Clu Clu Land NES Box Art.jpg
Clu Clu Land
Clu Clu Land DnM Model.pngClu Clu Land DnM+ Model.pngClu Clu Land PG Model.png
Clu Clu Land
Clu Clu Land Title Screen.png Japan November 28, 1984
United States of America October 18, 1985
Europe February 15, 1987
Clu Clu Land: Welcome to New CluClu Land NES DnM+ Model.pngClu Clu Land D PG Model.png
Clu Clu Land D
Clu Clu Land D Title Screen.png Japan April 28, 1992
Donkey Kong NES Box Art.jpg
Donkey Kong
Donkey Kong DnM+ Model.pngDonkey Kong PG Model.png
Donkey Kong
Donkey Kong Title Screen.png Japan July 15, 1983
United States of America June 1, 1986
Europe October 15, 1986
Donkey Kong 3 NES Box Art.jpg
Donkey Kong 3
Donkey Kong 3 DnM+ Model.pngDonkey Kong 3 PG Model.png
Donkey Kong 3
Donkey Kong 3 Title Screen.png Japan July 4, 1984
United States of America June 1986
Europe September 15, 1987
Donkey Kong Jr. NES Box Art.png
Donkey Kong Jr.
Donkey Kong Jr DnM+ Model.pngDonkey Kong Jr PG Model.png
Donkey Kong Jr
Donkey Kong Jr. Title Screen.png Japan July 15, 1983
United States of America June 1, 1986
Europe June 15, 1987
Donkey Kong Jr. Math NES Box Art.jpg
Donkey Kong Jr. Math
DK Jr MATH DnM+ Model.pngDK Jr MATH PG Model.png
DK Jr MATH
Donkey Kong Jr. Math (PG, DnMe+) Title Screen.png Japan December 12, 1983
United States of America June 1986
Europe July 10, 1986
Excitebike NES Box Art.jpg
Excitebike
Excitebike PG Model.png
Excitebike
Excitebike Title Screen.png Japan November 28, 1984
United States of America October 18, 1985
Golf NES Box Art.jpg
Golf
Golf DnM+ Model.pngGolf PG Model.png
Golf
Golf Title Screen.png Japan May 1, 1984
United States of America October 18, 1985
Europe November 15, 1986
Gomoku Narabe Renju Famicom Box Art.jpg
Gomoku Narabe Renju
Gomoku Narabe DnM+ Model.png
Gomoku Narabe
Gomoku Narabe Renju Title Screen.png Japan August 27, 1983
Ice Climber NES Box Art.jpg
Ice Climber
Ice Climber DnM+ Model.pngIce Climber PG Model.png
Ice Climber
Ice Climber Title Screen.png Japan January 30, 1985
United States of America October 18, 1985
Europe September 1, 1986
The Legend of Zelda NES Box Art.jpg
The Legend of Zelda
NES DnM+ Model.pngLegend of Zelda PG Model.png
Legend of Zelda
The Legend of Zelda (PG) Title Screen.png Japan February 21, 1986 (Disk System)
Japan February 19, 1994 (cartridge)
United States of America August 22, 1987
Mahjong Famicom Box Art.jpg
Mahjong
Mahjong DnM+ Model.png
Mahjong
Mahjong Title Screen.png Japan August 27, 1983
Mario Bros. NES Box Art.png
Mario Bros.
Mario Bros DnM+ Model.pngMario Bros PG Model.png
Mario Bros
Mario Bros. Title Screen.png Japan September 9, 1983
United States of America June 1, 1986
Europe September 1, 1986
Pinball NES Box Art.jpg
Pinball
Pinball DnM Model.pngPinball DnM+ Model.pngPinball PG Model.png
Pinball
Pinball Title Screen.png Japan February 2, 1984
United States of America October 18, 1985
Europe September 1, 1986
Punch-Out NES Box Art.png
Punch-Out!!
Punchout DnM+ Model.pngPunchout PG Model.png
Punchout
Punch-Out!! Title Screen.png United States of America August 2, 1990
Europe August 15, 1990
Soccer NES Box Art.jpg
Soccer
Soccer PG Model.png
Soccer
Soccer Title Screen.png Japan April 9, 1985
United States of America October 18, 1985
Europe January 1987
Super Mario Bros. NES Box Art.png
Super Mario Bros.
Super Mario Bros DnM+ Model.pngSuper Mario Bros PG Model.png
Super Mario Bros
Super Mario Bros. Title Screen.png Japan September 13, 1985
United States of America October 18, 1985
Europe May 15, 1987
Australia July 1, 1987
Tennis NES Box Art.png
Tennis
Tennis DnM+ Model.pngTennis PG Model.png
Tennis
Tennis Title Screen.png Japan January 14, 1984
United States of America October 18, 1985
Wario's Woods NES Box Art.jpg
Wario's Woods
Wario's Woods DnM+ Model.pngWario's Woods PG Model.png
Wario's Woods
Wario's Woods (PG, DnMe+) Title Screen.png Japan February 19, 1994
United States of America December 10, 1994
Europe 1995

Functionality

Controls

Action Button (N64) Button (GCN)
NES/Famicom controller button mapping
+Control Pad N64 Control Stick.svg / N64 +Control Pad.svg GCN Control Stick.svg / GCN +Control Pad.svg
B N64 B Button.svg GCN B Button.svg
A N64 A Button.svg GCN A Button.svg
SELECT N64 Z Button.svg GCN X Button.svg / GCN Z Button.svg
START N64 Start Button.svg GCN Start Button.svg / GCN Y Button.svg
Other controls
Reset game - GCN L Button.svg + GCN R Button.svg + GCN Start Button.svg
Exit game N64 L Button.svg + N64 R Button.svg + N64 Z Button.svg GCN L Button.svg + GCN R Button.svg + GCN Z Button.svg

Save data

The game saving NES data to the Memory Card in Animal Crossing

In Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of The Legend of Zelda) to the Nintendo GameCube Memory Card, taking up one Block in a separate save file from the town data.

NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.

Advance Play

In Animal Crossing and Doubutsu no Mori e+, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a Game Boy Advance that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and Clu Clu Land: Welcome to New CluClu Land, The Legend of Zelda, Punch-Out!!, and Wario's Woods cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.

When playing a game through Advance Play, pressing GBA L Button.svg and GBA R Button.svg brings up a menu where the player can either reset the game or put the GBA in sleep mode. When in sleep mode, the GBA can be woken up by pressing GBA L Button.svg and GBA Select Button.svg.

ROM loading functionality of the NES item

When the empty NES item is interacted with, the game scans the Memory Card (Controller Pak in Doubutsu no Mori) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.[1] Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.

The only known official usage of this feature was a Nintendo DREAM giveaway for Doubutsu no Mori in which 30 Nintendo 64 Controller Paks containing ROM data for Ice Climber (which was not introduced as an item until Doubutsu no Mori+). Despite this, this functionality is present in every first-generation Animal Crossing game.

Appearances

In Doubutsu no Mori

A total of seven Famicom games appear in Doubutsu no Mori:

All of the items have the same name, ファミコン (Famicom), and can only be distinguished by their cartridges. All of the games' cartridge colors correspond to the actual cartridge colors from their respective games' original releases. Additionally, all seven games feature the pulse line labels included on the first fourteen first-party Famicom titles, even though Clu Clu Land and Balloon Fight were released after the design had been retired.[2]

In Doubutsu no Mori+

A total of 19 Famicom games appear in Doubutsu no Mori:

All seven games from Doubutsu no Mori return, alongside 12 new games. All of the items now have unique names, and the labels on the cartridges of Clu Clu Land and Pinball are changed. Clu Clu Land's label is changed from the pulse line to a graphic to represent the original Clu Clu Land cartridge more accurately. Pinball's label is changed from a white pulse line on a yellow background to a yellow pulse line on a gray background, despite the former being more accurate to the actual Pinball cartridge.

The seven Famicom games from Doubutsu no Mori now all have different methods to obtain them.

In Animal Crossing

A total of 19 NES games appear in Animal Crossing:

All games from Doubutsu no Mori+ return, with the exceptions of Gomoku Narabe and Mahjong, which are replaced with Excitebike and Soccer, due to the former two games only releasing in Japan. Additionally, all the items are now modeled after NES consoles rather than Famicoms.

The methods to obtain the NES games are changed again in Animal Crossing.

In Doubutsu no Mori e+

A total of 15 NES games appear in Doubutsu no Mori e+:

All games return from Animal Crossing, with the exception of Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros. The items retain their North American designs.

The methods to obtain the NES games are changed again in Doubutsu no Mori e+.

Methods to obtain

The following table compares the methods to obtain each NES/Famicom game in Doubutsu no Mori, Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+.

Item Obtain via (DnM) Obtain via (DnM+) Obtain via (AC) Obtain via (DnMe+)
Balloon Fight DnM+ Model.pngBalloon Fight PG Model.png
Balloon Fight
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Jingle (letter on Dec 25)
 Raffle
 Jingle (letter on Dec 25)
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Baseball DnM+ Model.pngBaseball PG Model.png
Baseball
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (1/8 chance from regular e-Card code)
 Animal Island
 Islander
Clu Clu Land DnM Model.pngClu Clu Land DnM+ Model.pngClu Clu Land PG Model.png
Clu Clu Land
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Secret code (generated limited-time on the game's website)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
NES DnM+ Model.pngClu Clu Land D PG Model.png
Clu Clu Land D
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (1/8 chance from regular e-Card codes)
 Secret code (generated limited-time on the game's website)
 Raffle
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
DK Jr MATH DnM+ Model.pngDK Jr MATH PG Model.png
DK Jr MATH
 Raffle
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Secret code (generated limited-time on the game's website)
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Raffle
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Donkey Kong DnM+ Model.pngDonkey Kong PG Model.png
Donkey Kong
 Raffle
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Any villager (birthday gift)
 Raffle
 Any villager (birthday gift)
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Donkey Kong 3 DnM+ Model.pngDonkey Kong 3 PG Model.png
Donkey Kong 3
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (1/8 chance from regular e-Card codes)
 Secret code (generated limited-time on the game's website)
 Secret code (Doubutsu no Mori Photo Club)
Donkey Kong Jr DnM+ Model.pngDonkey Kong Jr PG Model.png
Donkey Kong Jr
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (1/8 chance from regular e-Card codes)
 Secret code (generated limited-time on the game's website)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Excitebike PG Model.png
Excitebike
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Raffle
 Jingle (letter on Dec 25)
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Golf DnM+ Model.pngGolf PG Model.png
Golf
 Raffle
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Secret code (generated limited-time on the game's website)
 Secret code (1/8 chance from regular e-Card code)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Gomoku Narabe DnM+ Model.png
Gomoku Narabe
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Mahjong DnM+ Model.png
Mahjong
 Secret code (generated limited-time on the game's website)
Pinball DnM Model.pngPinball DnM+ Model.pngPinball PG Model.png
Pinball
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Secret code (generated limited-time on the game's website)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Punchout DnM+ Model.pngPunchout PG Model.png
Punchout
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (1/8 chance from regular e-Card codes)
 Secret code (generated limited-time on the game's website)
Unobtainable
Soccer PG Model.png
Soccer
 Secret code (generated limited-time on the game's website)
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Tennis DnM+ Model.pngTennis PG Model.png
Tennis
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
 Secret code (send villager their own e-Card code)
 Raffle
Tree (good luck)
 Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Wario's Woods DnM+ Model.pngWario's Woods PG Model.png
Wario's Woods
 Animal Island
 Animal Island
 Islander
NES DnM+ Model.pngNES PG Model.png
NES
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
 Treasure hunt
 Wisp
 Crazy Redd's
Tree (good luck)
 Treasure hunt
 Wisp
Super Tortimer PG Model.png
Super Tortimer
 Tortimer (April Fool's Day)
 Tortimer (April Fool's Day)

Forbidden Four

The Forbidden Four is the colloquial name given to the Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros items in Doubutsu no Mori+ and Animal Crossing due to the nature of their availability. All of these games do not appear in the catalog, are specifically excluded from the secret code system in Animal Crossing,[nb 3] and are completely removed in Doubutsu no Mori e+. Of the Forbidden Four, only Legend of Zelda is truly unobtainable in either version through official means. All of the others are or were obtainable in some official form:

Item Obtain via (DnM+) Obtain via (AC)
Ice Climber DnM+ Model.pngIce Climber PG Model.png
Ice Climber
Placed in the player's house if they used the Data Moving Service to transfer their data from Doubutsu no Mori to Doubutsu no Mori+.[nb 4] Obtained in a letter from Tom Nook after the N01 Ice Climber Animal Crossing-e card is scanned at the eTM in the post office.[nb 5]
NES DnM+ Model.pngLegend of Zelda PG Model.png
Legend of Zelda[nb 2]
Unobtainable[nb 4] Unobtainable
Mario Bros DnM+ Model.pngMario Bros PG Model.png
Mario Bros
Unobtainable[nb 4] Obtained in a letter from Tom Nook after the N02 Mario Bros Animal Crossing-e card is scanned at the eTM in the post office.[nb 5]
Super Mario Bros DnM+ Model.pngSuper Mario Bros PG Model.png
Super Mario Bros
Contained in special letter data on a Nintendo GameCube Memory Card that was sent to 30 winners of a Famitsu sweepstakes.[nb 4] Unobtainable

Technical details

Emulator

The NES emulator used in the first-generation Animal Crossing games is known internally as ksNes.[nb 6] It supports the MMC1, MMC2, MMC3, MMC4, and MMC5 memory management controllers. The version of the emulator in Doubutsu no Mori+ supports the extra sound channel from the Famicom Disk System; this channel is disabled in the Animal Crossing and Doubutsu no Mori e+ versions of the emulator.

A version of the same emulator is used in Metroid Prime and The Legend of Zelda: Collector's Edition.

ROMs

The versions of the NES/Famicom game ROMs included within the first-generation Animal Crossing games differ between Doubutsu no Mori and Doubutsu no Mori+, the North American version of Animal Crossing, the Australian and European versions of Animal Crossing, and Doubutsu no Mori e+. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation Animal Crossing game. A cell highlighted in gray indicates that changes were made to the original ROM.

Game ROM version
(ROM filename)
Doubutsu no Mori Doubutsu no Mori+ Animal Crossing (North America) Animal Crossing (Australia/Europe) Doubutsu no Mori e+
Balloon Fight Japan Japan
(02_nes_balloon3.bin)
United States of America
(02_usa_balloon.nes)
United States of America
(02_usa_balloon.nes)[nb 7]
United States of America
(02_usa_balloon.nes)
Baseball - Japan
(09_baseba_j_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
Clu Clu Land Worldwide Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Clu Clu Land: Welcome to New CluClu Land - Japan (Disk System)
(10_cluclu_1.qd)
Japan (Disk System)
(10_cluclu_1.qd)[nb 8]
Japan (Disk System)
(10_cluclu_1.qd)[nb 9]
Japan (Disk System)
(10_cluclu_1.qd)
Donkey Kong Worldwide (rev. 1) Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Donkey Kong 3 - Worldwide
(11_donkey3_1.nes)
Worldwide
(11_usa_donkey3.nes)
Worldwide
(11_usa_donkey3.nes)
Worldwide
(11_usa_donkey3.nes)
Donkey Kong Jr. - Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Donkey Kong Jr. Math Japan Japan
(04_nes_s_asobij3.bin)
United States of America Europe
(04_usa_jr_math.nes)
United States of America Europe
(04_usa_jr_math.nes)
United States of America Europe
(04_usa_jr_math.nes)
Excitebike - - Japan United States of America
(14_exbike.nes)
Japan United States of America
(14_exbike.nes)[nb 10]
Japan United States of America
(14_exbike.nes)
Golf Japan Japan
(07_nes_golf2.bin)
United States of America
(07_usa_golf.nes)
Europe
(07_pal_golfm.nes)
United States of America
(07_usa_golf.nes)
Gomoku Narabe Renju - Japan
(13_gomoku_1.nes)
- - [nb 11]
Ice Climber - Japan
(16_nes_iceclmbr.bin)
United States of America Europe
(16_usa_icecl.nes)
United States of America Europe
(16_usa_icecl.nes)
-
The Legend of Zelda - Japan (Disk System, rev. 0)
(19a_zelda_3.qd)
Japan (cartridge)
(19b_zelda1j_0.nes)
United States of America (rev. 1)
(19_usa_zelda1_1.nes)
United States of America (rev. 1)
(19_usa_zelda1_1.nes)[nb 12]
-
Mahjong - Japan (rev. 2)
(14_mahjong_1.nes)
- - [nb 11]
Mario Bros. - Worldwide
(17_nes_mario1_2.bin)
Worldwide
(17_nes_mario1_2.bin)
Worldwide
(17_nes_mario1_2.bin)
-
Pinball Japan United States of America Japan United States of America
(05_pinball_1.nes)
Japan United States of America
(05_pinball_1.nes)
Europe
(05_pal_pinball.nes)
Japan United States of America
(05_pinball_1.nes)
Punch-Out!! - United States of America
(08_punch_wh.nes)[nb 13]
United States of America
(08_punch_wh.nes)
Europe
(08_pal_punchout.nes)
United States of America
(08_punch_wh.nes)
Soccer - - Japan United States of America
(13_soccer.nes)
Europe
(13_pal_soccer.nes)
Japan United States of America
(13_soccer.nes)
Super Mario Bros. - Worldwide
(18_smario_0.nes)
Worldwide
(18_smario_0.nes)
Worldwide
(18_smario_0.nes)
-
Tennis Japan United States of America Japan United States of America
(06_nes_tennis3.bin)
Japan United States of America
(06_nes_tennis3.bin)
Japan United States of America
(06_nes_tennis3.bin)[nb 14]
Japan United States of America
(06_nes_tennis3.bin)
Wario's Woods - Japan
(15_warioj_0.nes)
United States of America
(15_usa_wario.nes)
Europe
(15_pal_wario.nes)
United States of America
(15_usa_wario.nes)

Changes made to the original ROMs

Nat NH Character Icon.png
This section requires further research about what changes were made to the ROMs.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.
Nat NH Character Icon.png
This section requires further research about what changes were made to the ROMs.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.

Some of the games have been altered since their original releases:

Balloon Fight (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Baseball (Japan)
  • Unknown
Baseball (United States of America Europe)
  • The copyright text on the title screen reads COPYRIGHT 1984 instead of  1984.
Clu Clu Land
  • In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
Clu Clu Land: Welcome to New CluClu Land
  • In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
Donkey Kong
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Donkey Kong 3 (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Donkey Kong Jr.
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Donkey Kong Jr. Math (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Excitebike
  • The "SAVE" and "LOAD" options have been removed from the "DESIGN" menu.
Golf (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Golf (Europe)
  • The unit of distance has been changed from meters to yards, matching the North American version.
Gomoku Narabe Renju
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
The Legend of Zelda (Japan Disk System)
  • The text on the title screen is changed from "Bメンヲ セットツテクダサイ" (Set disk to side B) to "Aボタンヲ オシテクダサイ" (Press the A button). The controls themselves are unchanged in the ROM, however, with the emulator in Doubutsu no Mori+ simply mapping the action of swapping to side B of the disk to the A button.
The Legend of Zelda (United States of America rev. 1)

This version of The Legend of Zelda is different from the 2003 GameCube release in The Legend of Zelda: Collector's Edition, which makes several more changes to the game and has a re-translated script.

  • The warning on the Game Over screen telling the player to hold RESET while powering off the console to avoid losing save data has been removed.
Mahjong
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Mario Bros.
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Pinball (Japan United States of America)
  • Unknown
Tennis
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.

Unused NES games

Doubutsu no Mori+ contains full ROMs for The Mysterious Murasame Castle (21_murasame_1.qd) and Super Mario Bros.: The Lost Levels (22_smario2_1.qd) that go unused.[4][5]

While the Gomoku Narabe and Mahjong items were removed after Doubutsu no Mori+, Doubutsu no Mori e+ still contains the ROMs for Gomoku Narabe Renju (16_gomoku_1.nes) and Mahjong (17_mahjong_1.nes), which go unused. Additionally, the GBA ROMs for Ice Climber (jb_usa_icecl.bin), Mario Bros. (jb_mario.bin), and Super Mario Bros. (jb_smario) are still in the game's files, despite their respective items and NES ROMs being removed. The 1.01 revision of the game also contains internal strings that reference NES games that do not appear in the game: Famicom Grand Prix: F1 Race, Wrecking Crew, VS. Excitebike, Kaettekita Mario Bros., Dr. Mario, and Zelda II: The Adventure of Link.[6]

Gallery

Game cover sprites

Trivia

  • The "Forbidden Four" were originally referred to as the "Forbidden Five" among fans, with Punchout also included among them. Punchout does not have a universal code, and generated codes for the item were not distributed until 2004 (two years after the game's North American launch), so it was believed for a time that hacking was the only way to obtain it, much like the Forbidden Four.[7]
  • When the display for Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+ is set to 480i, NES games will play in their original 240p resolution. However, setting the display to 480p (an option only available when using component or D-terminal cables on the GameCube or Wii) results in NES games being upscaled to match.

Notes

  1. Only the release dates for the versions included in the first-generation Animal Crossing games are shown.
  2. 2.0 2.1 There are two Legend of Zelda items in Doubutsu no Mori+. Both have identical names and models, but one contains the original Famicom Disk System version of The Legend of Zelda and the other contains the cartridge version.
  3. These are the only items in Animal Crossing to have this restriction.
  4. 4.0 4.1 4.2 4.3 This item can be obtained via a secret code, although an official code generator was never distributed.
  5. 5.0 5.1 This item is unobtainable in the European version of Animal Crossing due to the removal of all e-Reader functionality.
  6. ks may refer to Tomohiro Kawase and Hideaki Shimizu, who are listed under "NES Emulator Program" in the game's credits.
  7. Despite the existence of a unique European ROM for Balloon Fight, the North American version is used.
  8. This was the first time Clu Clu Land: Welcome to New CluClu Land was released in North America.
  9. This was the first time Clu Clu Land: Welcome to New CluClu Land was released in Europe.
  10. Despite the existence of a unique European ROM for Excitebike, the North American version is used.
  11. 11.0 11.1 The ROM for this game from Doubutsu no Mori+ is leftover in the files for Doubutsu no Mori e+, but since its respective furniture item was removed, it is inaccessible through gameplay.
  12. Despite the existence of a unique European ROM for The Legend of Zelda, the North American version is used.
  13. The version used is the 1990 edition, which replaced the final opponent, Mike Tyson, with the original (but functionally identical) character Mr. Dream due to the license for Tyson's likeness expiring. The inclusion of this version in Doubutsu no Mori+ marks its first official Japanese release, reusing the North American ROM. This version would later be used for the Japanese Wii, Nintendo 3DS, and Wii U Virtual Console releases of Punch-Out!!.
  14. Despite the existence of a unique European ROM for Tennis, the North American version is used.

References

  1. "#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...@jamchamb_ on X (formerly Twitter) (June 25, 2018). Archived from the original on July 1, 2021. Retrieved October 22, 2020.
  2. "Pulse Line Cartridges". Famicom World. Retrieved November 8, 2020.
  3. 3.0 3.1 "Clu Clu Land (NES)". The Cutting Room Floor. Retrieved December 3, 2022.
  4. "Nazo no Murasamejou (Japan) (GameCube)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
  5. "Super Mario Bros. 2 (World) (GameCube, Wii and Wii U Virtual Console)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
  6. "Animal Crossing". The Cutting Room Floor. Retrieved February 5, 2021.
  7. NintendoDad (April 30, 2008). "GameFAQs Message Boards post". GameFAQs.