Difference between revisions of "NES game"
AlexBot2004 (talk | contribs) m (→Controls: Reset combo isn't in DnM; I mistakenly tested this on DK Jr Math, which happens to reset when Select (Z) is pressed, but this is part of the actual game and none of the other NES games behave this way) |
AlexBot2004 (talk | contribs) (→Unused functionality of the NES item: This menu is not specific to NES ROMs, it just appears when there's not enough space on the Controller Pak to save letters) |
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===Unused functionality of the NES item=== | ===Unused functionality of the NES item=== | ||
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In 2018 it was discovered that when the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://twitter.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|quote=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games. | In 2018 it was discovered that when the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://twitter.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|quote=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games. | ||
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Revision as of 23:51, February 27, 2024
NES games (Famicom games in Doubutsu no Mori and Doubutsu no Mori+) are furniture items in the first-generation Animal Crossing games that can be interacted with to play an emulated Nintendo Entertainment System or Famicom game. In Doubutsu no Mori and Doubutsu no Mori+, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in Animal Crossing and Doubutsu no Mori e+, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.
In addition to the playable NES/Famicom games, in all first-generation Animal Crossing games there is an empty NES (Disk System in Doubutsu no Mori and Doubutsu no Mori+) item available from Crazy Redd's that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in Animal Crossing and Doubutsu no Mori e+, on April Fool's Day, Tortimer gives the player Super Tortimer, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
List of NES games
- For information on the exact versions of these games that appear in each of the Animal Crossing games, see § ROM information.
A total of 21 NES/Famicom games appear across across all the first-generation Animal Crossing games.
Game | Item | Appearances | Title screen | Original release date(s)[nb 1] |
---|---|---|---|---|
Balloon Fight |
Balloon Fight |
January 22, 1985 June 18, 1986 | ||
Baseball |
Baseball |
December 7, 1983 October 18, 1985 September 1, 1986 | ||
Clu Clu Land |
Clu Clu Land |
November 28, 1984 October 18, 1985 February 15, 1987 | ||
Clu Clu Land: Welcome to New CluClu Land | Clu Clu Land D |
April 28, 1992 | ||
Donkey Kong |
Donkey Kong |
July 15, 1983 June 1, 1986 October 15, 1986 | ||
Donkey Kong 3 |
Donkey Kong 3 |
July 4, 1984 June 1986 September 15, 1987 | ||
Donkey Kong Jr. |
Donkey Kong Jr |
July 15, 1983 June 1, 1986 June 15, 1987 | ||
Donkey Kong Jr. Math |
DK Jr MATH |
December 12, 1983 June 1986 July 10, 1986 | ||
Excitebike |
Excitebike |
November 28, 1984 October 18, 1985 | ||
Golf |
Golf |
May 1, 1984 October 18, 1985 November 15, 1986 | ||
Gomoku Narabe Renju |
Gomoku Narabe |
August 27, 1983 | ||
Ice Climber |
Ice Climber |
January 30, 1985 October 18, 1985 September 1, 1986 | ||
The Legend of Zelda |
Legend of Zelda |
February 21, 1986 (Disk System) February 19, 1994 (cartridge) August 22, 1987 | ||
Mahjong |
Mahjong |
August 27, 1983 | ||
Mario Bros. |
Mario Bros |
September 9, 1983 June 1, 1986 September 1, 1986 | ||
Pinball |
Pinball |
February 2, 1984 October 18, 1985 September 1, 1986 | ||
Punch-Out!! |
Punchout |
August 2, 1990 August 15, 1990 | ||
Soccer |
Soccer |
April 9, 1985 October 18, 1985 January 1987 | ||
Super Mario Bros. |
Super Mario Bros |
September 13, 1985 October 18, 1985 May 15, 1987 July 1, 1987 | ||
Tennis |
Tennis |
January 14, 1984 October 18, 1985 | ||
Wario's Woods |
Wario's Woods |
February 19, 1994 December 10, 1994 1995 |
Functionality
Controls
Action | Button (N64) | Button (GCN) |
---|---|---|
NES/Famicom controller button mapping | ||
+Control Pad | / | / |
B | ||
A | ||
SELECT | / | |
START | / | |
Other controls | ||
Reset game | - | + + |
Exit game | + + | + + |
Save data
In Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of The Legend of Zelda) to the Nintendo GameCube Memory Card, taking up one Block in a separate save file from the town data.
NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.
Advance Play
In Animal Crossing and Doubutsu no Mori e+, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a Game Boy Advance that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and Clu Clu Land: Welcome to New CluClu Land, The Legend of Zelda, Punch-Out!!, and Wario's Woods cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
When playing a game through Advance Play, pressing and brings up a menu where the player can either reset the game or put the GBA in sleep mode. When in sleep mode, the GBA can be woken up by pressing and .
Unused functionality of the NES item
In 2018 it was discovered that when the empty NES item is interacted with, the game scans the Memory Card (Controller Pak in Doubutsu no Mori) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.[1] Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.
Appearances
In Doubutsu no Mori
A total of seven Famicom games appear in Doubutsu no Mori:
All of the items have the same name, ファミコン (Famicom), and can only be distinguished by their cartridges. All of the games' cartridge colors correspond to the actual cartridge colors from their respective games' original releases. Additionally, all seven games feature the pulse line labels included on the first fourteen first-party Famicom titles, even though Clu Clu Land and Balloon Fight were released after the design had been retired.[2]
In Doubutsu no Mori+
A total of 19 Famicom games appear in Doubutsu no Mori:
All seven games from Doubutsu no Mori return, alongside 12 new games. All of the items now have unique names, and the labels on the cartridges of Clu Clu Land and Pinball are changed. Clu Clu Land's label is changed from the pulse line to a graphic to represent the original Clu Clu Land cartridge more accurately. Pinball's label is changed from a white pulse line on a yellow background to a yellow pulse line on a gray background, despite the former being more accurate to the actual Pinball cartridge.
The seven Famicom games from Doubutsu no Mori now all have different methods to obtain them.
In Animal Crossing
A total of 19 NES games appear in Animal Crossing:
All games from Doubutsu no Mori+ return, with the exceptions of Gomoku Narabe and Mahjong, which are replaced with Excitebike and Soccer, due to the former two games only releasing in Japan. Additionally, all the items are now modeled after NES consoles rather than Famicoms.
The methods to obtain the NES games are changed again in Animal Crossing.
In Doubutsu no Mori e+
A total of 15 NES games appear in Doubutsu no Mori e+:
All games return from Animal Crossing, with the exception of Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros. The items retain their North American designs.
The methods to obtain the NES games are changed again in Doubutsu no Mori e+.
Methods to obtain
The following table compares the methods to obtain each NES/Famicom game in Doubutsu no Mori, Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+.
Item | Obtain via (DnM) | Obtain via (DnM+) | Obtain via (AC) | Obtain via (DnMe+) |
---|---|---|---|---|
Balloon Fight |
Crazy Redd's Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Animal Island Jingle (letter on Dec 25) |
Raffle Jingle (letter on Dec 25) Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Baseball |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (1/8 chance from regular e-Card code) |
Animal Island |
Islander | |
Clu Clu Land |
Crazy Redd's Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Secret code (generated limited-time on the game's website) |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Clu Clu Land D |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (1/8 chance from regular e-Card codes) |
Secret code (generated limited-time on the game's website) |
Raffle Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) | |
DK Jr MATH |
Raffle Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Animal Island Secret code (generated limited-time on the game's website) |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Raffle Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Donkey Kong |
Raffle Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Animal Island Any villager (birthday gift) |
Raffle Any villager (birthday gift) Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Donkey Kong 3 |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (1/8 chance from regular e-Card codes) |
Secret code (generated limited-time on the game's website) |
Secret code (Doubutsu no Mori Photo Club) | |
Donkey Kong Jr |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (1/8 chance from regular e-Card codes) |
Secret code (generated limited-time on the game's website) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) | |
Excitebike |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Raffle Jingle (letter on Dec 25) Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) | ||
Golf |
Raffle Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Secret code (generated limited-time on the game's website) Secret code (1/8 chance from regular e-Card code) |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Gomoku Narabe |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) |
|||
Mahjong |
Secret code (generated limited-time on the game's website) |
|||
Pinball |
Crazy Redd's Tree (good luck) Treasure hunt Nintendo (Controller Pak Grab Bag) |
Secret code (generated limited-time on the game's website) |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) |
Punchout |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (1/8 chance from regular e-Card codes) |
Secret code (generated limited-time on the game's website) |
Unobtainable | |
Soccer |
Secret code (generated limited-time on the game's website) |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Move-in Grab Bag) | ||
Tennis |
Crazy Redd's Tree (good luck) Treasure hunt Wisp Nintendo (Controller Pak Grab Bag) |
Animal Island |
Raffle Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) Secret code (send villager their own e-Card code) |
Raffle Tree (good luck) Treasure hunt Wisp Nintendo (Memory Card 59 Grab Bag) |
Wario's Woods |
Animal Island |
Animal Island |
Islander | |
NES |
Crazy Redd's Tree (good luck) Treasure hunt |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp |
Crazy Redd's Animal Island Fishing Tourney Tree (good luck) Treasure hunt Wisp |
Crazy Redd's Tree (good luck) Treasure hunt Wisp |
Super Tortimer |
Tortimer (April Fool's Day) |
Tortimer (April Fool's Day) |
Forbidden Four
The Forbidden Four is the colloquial name given to the Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros items in Doubutsu no Mori+ and Animal Crossing due to the nature of their availability. All of these games do not appear in the catalog, are specifically excluded from the secret code system in Animal Crossing,[nb 3] and are completely removed in Doubutsu no Mori e+. Of the Forbidden Four, only Legend of Zelda is truly unobtainable in either version through official means. All of the others are or were obtainable in some official form:
Item | Obtain via (DnM+) | Obtain via (AC) |
---|---|---|
Ice Climber |
Placed in the player's house if they used the Data Moving Service to transfer their data from Doubutsu no Mori to Doubutsu no Mori+.[nb 4] | Obtained in a letter from Tom Nook after the N01 Ice Climber Animal Crossing-e card is scanned at the eTM in the post office.[nb 5] |
Legend of Zelda[nb 2] |
Unobtainable[nb 4] | Unobtainable |
Mario Bros |
Unobtainable[nb 4] | Obtained in a letter from Tom Nook after the N02 Mario Bros Animal Crossing-e card is scanned at the eTM in the post office.[nb 5] |
Super Mario Bros |
Contained in special letter data on a Nintendo GameCube Memory Card that was sent to 30 winners of a Famitsu sweepstakes.[nb 4] | Unobtainable |
ROM information
The versions of the NES/Famicom game ROMs included within the first-generation Animal Crossing games differ between Doubutsu no Mori and Doubutsu no Mori+, the North American version of Animal Crossing, the Australian and European versions of Animal Crossing, and Doubutsu no Mori e+. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation Animal Crossing game. A cell highlighted in gray indicates that changes were made to the original ROM.
Game | ROM version (ROM filename) | |||||||
---|---|---|---|---|---|---|---|---|
Doubutsu no Mori | Doubutsu no Mori+ | Animal Crossing (North America) | Animal Crossing (Australia/Europe) | Doubutsu no Mori e+ | ||||
Balloon Fight | (02_nes_balloon3.bin) |
(02_usa_balloon.nes) |
(02_usa_balloon.nes)[nb 6] |
(02_usa_balloon.nes) | ||||
Baseball | - | (09_baseba_j_1.nes) |
(09_usa_baseball_1.nes) |
(09_usa_baseball_1.nes) |
(09_usa_baseball_1.nes) | |||
Clu Clu Land | (01_nes_cluclu3.bin) |
(01_nes_cluclu3.bin) |
(01_nes_cluclu3.bin) |
(01_nes_cluclu3.bin) | ||||
Clu Clu Land: Welcome to New CluClu Land | - | (Disk System) (10_cluclu_1.qd) |
(Disk System) (10_cluclu_1.qd)[nb 7] |
(Disk System) (10_cluclu_1.qd)[nb 8] |
(Disk System) (10_cluclu_1.qd) | |||
Donkey Kong | (rev. 1) | (rev. 1) (03_nes_donkey1_3.bin) |
(rev. 1) (03_nes_donkey1_3.bin) |
(rev. 1) (03_nes_donkey1_3.bin) |
(rev. 1) (03_nes_donkey1_3.bin) | |||
Donkey Kong 3 | - | (11_donkey3_1.nes) |
(11_usa_donkey3.nes) |
(11_usa_donkey3.nes) |
(11_usa_donkey3.nes) | |||
Donkey Kong Jr. | - | (rev. 1) (12_donkeyjr_1.nes) |
(rev. 1) (12_donkeyjr_1.nes) |
(rev. 1) (12_donkeyjr_1.nes) |
(rev. 1) (12_donkeyjr_1.nes) | |||
Donkey Kong Jr. Math | (04_nes_s_asobij3.bin) |
(04_usa_jr_math.nes) |
(04_usa_jr_math.nes) |
(04_usa_jr_math.nes) | ||||
Excitebike | - | - | (14_exbike.nes) |
(14_exbike.nes)[nb 9] |
(14_exbike.nes) | |||
Golf | (07_nes_golf2.bin) |
(07_usa_golf.nes) |
(07_pal_golfm.nes) |
(07_usa_golf.nes) | ||||
Gomoku Narabe Renju | - | (13_gomoku_1.nes) |
- | - | [nb 10] | |||
Ice Climber | - | (16_nes_iceclmbr.bin) |
(16_usa_icecl.nes) |
(16_usa_icecl.nes) |
- | |||
The Legend of Zelda | - | (Disk System, rev. 0) (19a_zelda_3.qd) |
(cartridge) (19b_zelda1j_0.nes) |
(rev. 1) (19_usa_zelda1_1.nes) |
(rev. 1) (19_usa_zelda1_1.nes)[nb 11] |
- | ||
Mahjong | - | (rev. 2) (14_mahjong_1.nes) |
- | - | [nb 10] | |||
Mario Bros. | - | (17_nes_mario1_2.bin) |
(17_nes_mario1_2.bin) |
(17_nes_mario1_2.bin) |
- | |||
Pinball | (05_pinball_1.nes) |
(05_pinball_1.nes) |
(05_pal_pinball.nes) |
(05_pinball_1.nes) | ||||
Punch-Out!! | - | (08_punch_wh.nes)[nb 12] |
(08_punch_wh.nes) |
(08_pal_punchout.nes) |
(08_punch_wh.nes) | |||
Soccer | - | - | (13_soccer.nes) |
(13_pal_soccer.nes) |
(13_soccer.nes) | |||
Super Mario Bros. | - | (18_smario_0.nes) |
(18_smario_0.nes) |
(18_smario_0.nes) |
- | |||
Tennis | (06_nes_tennis3.bin) |
(06_nes_tennis3.bin) |
(06_nes_tennis3.bin)[nb 13] |
(06_nes_tennis3.bin) | ||||
Wario's Woods | - | (15_warioj_0.nes) |
(15_usa_wario.nes) |
(15_pal_wario.nes) |
(15_usa_wario.nes) |
Changes made to the original ROMs
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.
Some of the games have been altered since their original releases:
- In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
- Unknown
- The copyright text on the title screen reads
COPYRIGHT 1984
instead of1984
.
- Clu Clu Land
- In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
- Clu Clu Land: Welcome to New CluClu Land
- In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
- Donkey Kong
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
- In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
- Donkey Kong Jr.
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
- In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
- Excitebike
- The "SAVE" and "LOAD" options have been removed from the "DESIGN" menu.
- In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
- The unit of distance has been changed from meters to yards, matching the North American version.
- Gomoku Narabe Renju
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
- The text on the title screen is changed from "Bメンヲ セットツテクダサイ" (Set disk to side B) to "Aボタンヲ オシテクダサイ" (Press the A button). The controls themselves are unchanged in the ROM, however, with the emulator in Doubutsu no Mori+ simply mapping the action of swapping to side B of the disk to the A button.
This version of The Legend of Zelda is different from the 2003 GameCube release in The Legend of Zelda: Collector's Edition, which makes several more changes to the game and has a re-translated script.
- The warning on the Game Over screen telling the player to hold RESET while powering off the console to avoid losing save data has been removed.
- Mahjong
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
- Mario Bros.
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
- Unknown
- Tennis
- The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Unused NES games
Doubutsu no Mori+ contains full ROMs for The Mysterious Murasame Castle (21_murasame_1.qd) and Super Mario Bros.: The Lost Levels (22_smario2_1.qd) that go unused.[4][5]
While the Gomoku Narabe and Mahjong items were removed after Doubutsu no Mori+, Doubutsu no Mori e+ still contains the ROMs for Gomoku Narabe Renju (16_gomoku_1.nes) and Mahjong (17_mahjong_1.nes), which go unused. Additionally, the GBA ROMs for Ice Climber (jb_usa_icecl.bin), Mario Bros. (jb_mario.bin), and Super Mario Bros. (jb_smario) are still in the game's files, despite their respective items and NES ROMs being removed. The 1.01 revision of the game also contains internal strings that reference NES games that do not appear in the game: Famicom Grand Prix: F1 Race, Wrecking Crew, VS. Excitebike, Kaettekita Mario Bros., Dr. Mario, and Zelda II: The Adventure of Link.[6]
Gallery
The game explaining how to exit an NES game in Animal Crossing
Trivia
- The "Forbidden Four" were originally referred to as the "Forbidden Five" among fans, with Punchout also included among them. Punchout does not have a universal code, and generated codes for the item were not distributed until 2004 (two years after the game's North American launch), so it was believed for a time that hacking was the only way to obtain it, much like the Forbidden Four.[7]
- When the display for Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+ is set to 480i, NES games will play in their original 240p resolution. However, setting the display to 480p (an option only available when using component or D-terminal cables on the GameCube or Wii) results in NES games being upscaled to match.
Notes
- ↑ Only the release dates for the versions included in the first-generation Animal Crossing games are shown.
- ↑ 2.0 2.1 There are two Legend of Zelda items in Doubutsu no Mori+. Both have identical names and models, but one contains the original Famicom Disk System version of The Legend of Zelda and the other contains the cartridge version.
- ↑ These are the only items in Animal Crossing to have this restriction.
- ↑ 4.0 4.1 4.2 4.3 This item can be obtained via a secret code, although an official code generator was never distributed.
- ↑ 5.0 5.1 This item is unobtainable in the European version of Animal Crossing due to the removal of all e-Reader functionality.
- ↑ Despite the existence of a unique European ROM for Balloon Fight, the North American version is used.
- ↑ This was the first time Clu Clu Land: Welcome to New CluClu Land was released in North America.
- ↑ This was the first time Clu Clu Land: Welcome to New CluClu Land was released in Europe.
- ↑ Despite the existence of a unique European ROM for Excitebike, the North American version is used.
- ↑ 10.0 10.1 The ROM for this game from Doubutsu no Mori+ is leftover in the files for Doubutsu no Mori e+, but since its respective furniture item was removed, it is inaccessible through gameplay.
- ↑ Despite the existence of a unique European ROM for The Legend of Zelda, the North American version is used.
- ↑ The version used is the 1990 edition, which replaced the final opponent, Mike Tyson, with the original (but functionally identical) character Mr. Dream due to the license for Tyson's likeness expiring. The inclusion of this version in Doubutsu no Mori + marks its first official Japanese release, reusing the North American ROM. This version would later be used for the Japanese Wii, Nintendo 3DS, and Wii U Virtual Console releases of Punch-Out!!.
- ↑ Despite the existence of a unique European ROM for Tennis, the North American version is used.
References
- ↑ "#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon..." @jamchamb_ on X (formerly Twitter) (June 25, 2018). Archived from the original on July 1, 2021. Retrieved October 22, 2020.
- ↑ "Pulse Line Cartridges". Famicom World. Retrieved November 8, 2020.
- ↑ 3.0 3.1 "Clu Clu Land (NES)". The Cutting Room Floor. Retrieved December 3, 2022.
- ↑ "Nazo no Murasamejou (Japan) (GameCube)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
- ↑ "Super Mario Bros. 2 (World) (GameCube, Wii and Wii U Virtual Console)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
- ↑ "Animal Crossing". The Cutting Room Floor. Retrieved February 5, 2021.
- ↑ NintendoDad (April 30, 2008). "GameFAQs Message Boards post". GameFAQs.
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