User:Chubby Bub/Animal Island Guide

From Nookipedia, the Animal Crossing wiki

Islanders

The core gameplay of Animal Island all revolves around the resident islander, who comes with the GameCube save file. There are 18 possible islanders, with six personalities similar to those of villagers in the main GameCube game. Some aspects of how the islander will behave are determined by this, so the game splits them into two groups: one for cranky, jock and peppy islanders ("Group 0"), and one for normal, lazy and snooty islanders ("Group 1"). These would be split into nine islanders each, but due to an error, O'Hare, who is cranky, is in Group 1 by mistake, giving Group 0 eight islanders and Group 1 ten.

The islanders in internal order are:

# (hex) Islander Species Personality Group
00 Bliss AI.png
Bliss
Squirrel Normal Group 1
01 Dobie AI.png
Dobie
Wolf Lazy Group 1
02 O'Hare AI.png
O'Hare
Rabbit Cranky Group 1*
03 Drift AI.png
Drift
Frog Jock Group 0
04 June AI.png
June
Bear cub Normal Group 1
05 Faith AI.png
Faith
Koala Normal Group 1
06 Flossie AI.png
Flossie
Mouse Peppy Group 0
07 Flash AI.png
Flash
Bird Cranky Group 0
08 Maelle AI.png
Maelle
Duck Snooty Group 1
09 Annalise AI.png
Annalise
Horse Snooty Group 1
0A Bud AI.png
Bud
Lion Jock Group 0
0B Elina AI.png
Elina
Elephant Peppy Group 0
0C Boomer AI.png
Boomer
Penguin Lazy Group 1
0D Pigleg AI.png
Pigleg
Pig Cranky Group 0
0E Yodel AI.png
Yodel
Gorilla Lazy Group 1
0F Plucky AI.png
Plucky
Chicken Peppy Group 0
10 Rowan AI.png
Rowan
Tiger Cranky Group 0
11 Ankha AI.png
Ankha
Cat Snooty Group 1

Upon starting the game, the islander will be in their cabana; knocking on the door will make them exit to the island overworld. The player (cursor) can drag items to the islander to give them to them. When placed in their line of sight, the islander will eat edible items, perform actions with tools, and store up to 5 other items for later in their "inventory" (separate from whatever items they may have on the GameCube). These are detailed in the following sections.

While the player can direct the islander to perform actions or walk to a certain spot, they also have a mind of their own and can do these actions by themself, most commonly shaking trees and eating food. If the islander gets stuck, they may cry out for help, and only then can be lifted with the cursor. Poking the islander will cause them to drop their equipped tool, but if they are not carrying one, they will become confused and lose one mood point.

Mood

One of the most important mechanics in Animal Island is the islander's mood. Their mood is a rank from 0 (lowest) to 6 (highest), with various in-game factors affecting the mood. The islander's mood in turn affects what items they will produce when fishing, catching or burying an item. Mood can be determined from the islander's appearance and movement, as well as the music changing. The default mood for an islander is 3, and moods from 1 to 5 are considered neutral. A mood of 6 will make the islander happy, and a mood of 0 will make them either sad or angry depending on their personality or what causes it to decrease. The Animal Island theme will change to a swing rhythm when the islander is happy, a minor key and slow tempo when they are sad, and an erratic rhythm when they are angry.

When an islander is happy, they are more likely to respond to the player, and the possible items their actions can produce are usually rarer or exclusive. Feeding an islander a food they like when they are happy will cause them to drop items in their inventory, or  Bells if they currently have none.

When an islander is at their lowest mood, they will be less likely to respond to the player, and the possible items they can produce are more common or undesirable. Group 0 islanders are predispositioned to become angry when their mood is lowest, while Group 1 islanders will become sad. However, certain events can cause a certain emotion no matter what, such as fishing up  Trash leading to sadness. Aside from the music and islander's movement patterns, a sad and angry mood are functionally identical.

When an islander re-enters their cabana, their inventory will be cleared and their mood increased 1 point for each item.

Food

Giving an islander food (fruit, mushrooms, turnips or candy) will affect their mood, and each islander has different preferences. If the islander likes the fruit, they will react with a heart Heart Emote AI Sprite.png; if they dislike it (also called "allergic") they will react with a skull Sickness Emote AI Sprite.png. All islanders like coconuts and strongly dislike turnips.

Islander  Apple  Orange  Peach  Pear  Cherry  Turnips  Mushroom  Candy  Coconut
Bliss AI.png
Bliss
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Sickness Emote AI Sprite.png -1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +2
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Sickness Emote AI Sprite.png -1
Candy AI Sprite.png
Heart Emote AI Sprite.png +3
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Dobie AI.png
Dobie
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +2
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Sickness Emote AI Sprite.png -1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +3
Candy AI Sprite.png
Sickness Emote AI Sprite.png -1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
O'Hare AI.png
O'Hare
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +2
Peach AI Sprite.png
Sickness Emote AI Sprite.png -1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Sickness Emote AI Sprite.png -1
Candy AI Sprite.png
Heart Emote AI Sprite.png +3
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Drift AI.png
Drift
Apple AI Sprite.png
Sickness Emote AI Sprite.png -1
Orange AI Sprite.png
Heart Emote AI Sprite.png +2
Peach AI Sprite.png
Sickness Emote AI Sprite.png -1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Sickness Emote AI Sprite.png -1
Candy AI Sprite.png
Heart Emote AI Sprite.png +3
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
June AI.png
June
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +2
Pear AI Sprite.png
Sickness Emote AI Sprite.png -1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Sickness Emote AI Sprite.png -1
Candy AI Sprite.png
Heart Emote AI Sprite.png +3
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Faith AI.png
Faith
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +2
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Sickness Emote AI Sprite.png -1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Sickness Emote AI Sprite.png -1
Candy AI Sprite.png
Heart Emote AI Sprite.png +3
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Flossie AI.png
Flossie
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Sickness Emote AI Sprite.png -1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +2
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +1
Candy AI Sprite.png
Heart Emote AI Sprite.png +2
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Flash AI.png
Flash
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Sickness Emote AI Sprite.png -1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +2
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Maelle AI.png
Maelle
Apple AI Sprite.png
Heart Emote AI Sprite.png +2
Orange AI Sprite.png
Sickness Emote AI Sprite.png -1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +1
Candy AI Sprite.png
Heart Emote AI Sprite.png +2
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Annalise AI.png
Annalise
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Sickness Emote AI Sprite.png -1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +2
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +1
Candy AI Sprite.png
Heart Emote AI Sprite.png +2
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Bud AI.png
Bud
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Sickness Emote AI Sprite.png -1
Pear AI Sprite.png
Heart Emote AI Sprite.png +2
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +1
Candy AI Sprite.png
Heart Emote AI Sprite.png +2
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Elina AI.png
Elina
Apple AI Sprite.png
Sickness Emote AI Sprite.png -1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +2
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Boomer AI.png
Boomer
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +2
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Sickness Emote AI Sprite.png -1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +3
Candy AI Sprite.png
Sickness Emote AI Sprite.png -1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Pigleg AI.png
Pigleg
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Sickness Emote AI Sprite.png -1
Pear AI Sprite.png
Heart Emote AI Sprite.png +2
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Yodel AI.png
Yodel
Apple AI Sprite.png
Heart Emote AI Sprite.png +2
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Sickness Emote AI Sprite.png -1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Plucky AI.png
Plucky
Apple AI Sprite.png
Heart Emote AI Sprite.png +1
Orange AI Sprite.png
Heart Emote AI Sprite.png +2
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Sickness Emote AI Sprite.png -1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Rowan AI.png
Rowan
Apple AI Sprite.png
Heart Emote AI Sprite.png +2
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Sickness Emote AI Sprite.png -1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +1
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +2
Candy AI Sprite.png
Heart Emote AI Sprite.png +1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1
Ankha AI.png
Ankha
Apple AI Sprite.png
Sickness Emote AI Sprite.png -1
Orange AI Sprite.png
Heart Emote AI Sprite.png +1
Peach AI Sprite.png
Heart Emote AI Sprite.png +1
Pear AI Sprite.png
Heart Emote AI Sprite.png +1
Cherry AI Sprite.png
Heart Emote AI Sprite.png +2
Turnips AI Sprite.png
Sickness Emote AI Sprite.png -3
Mushroom AI Sprite.png
Heart Emote AI Sprite.png +3
Candy AI Sprite.png
Sickness Emote AI Sprite.png -1
Coconut AI Sprite.png
Heart Emote AI Sprite.png +1

Activities

Fishing

Faith going fishing.

When given a fishing rod, the islander can catch something from ocean tiles. This can either be an item, a  Red Snapper, an  Octopus, or  Trash. The Red Snapper and Octopus are not the catchable fish from the main game; rather, they are used to respectively increase or decrease the islander's mood by 1 point. The items and chances for the creatures are dependent on mood, with a happy islander more likely to catch an Octopus to lower their mood, and a sad/angry one more likely to catch a Red Snapper to raise it. Islanders can also catch trash, which will lower their mood to 0 and make them sad no matter what.

Islander mood and group Rod used Possible items
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Fishing Rod
 Golden Rod

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Fishing Rod
  • 12.5%:  Common furniture
  • 12.5%:  Common flooring
  • 12.5%:  Common wallpaper
  • 12.5%:  Common clothing
  • 12.5%:  Trash
  • 25.0%:  Red Snapper
  • 12.5%:  Octopus
 Golden Rod
  • 12.5%:  Rare furniture
  • 12.5%:  Rare flooring
  • 12.5%:  Rare wallpaper
  • 12.5%:  Rare clothing
  • 12.5%:  Trash
  • 25.0%:  Red Snapper
  • 12.5%:  Octopus
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Fishing Rod
 Golden Rod
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Fishing Rod
 Golden Rod

Buried items

Islanders given a shovel are able to dig up and bury items. If the islander is happy, they will bury the first item from their inventory, or a random flower if they have none. Their mood will then decrease by one point.

More notably, if items are buried on Animal Island, the islander can dig them up and replace them with a new item. The new item depends on the item they dig up, the islander's personality, mood, and what kind of shovel they are using. If the item is not one of the following categories, the islander simply reburies it.

Islander mood and group Shovel used Possible items
Buried item:  Furniture or  NES game
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 25.0%:  Rare furniture
  • 50.0%:  Common furniture
  • 25.0%:  1,000 Bells
 Golden Shovel
  • 100%:  Rare furniture
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
  • 50.0%:  Common furniture
  • 50.0%:  Pitfall
 Golden Shovel
  • 50.0%:  Common furniture
  • 50.0%:  Pitfall
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
  • 75.0%:  Common furniture
  • 25.0%:  Flower bag
 Golden Shovel
  • 75.0%:  Common furniture
  • 25.0%:  Flower bag
Islander mood and group Shovel used Possible items
Buried item:  Clothing,  Flooring or  Wallpaper
For these types of items, the islander will bury the same type of item they dig up.
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 50.0%:  Rare item
  • 50.0%:  Common item
 Golden Shovel
  • 100%:  Rare item

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 75.0%:  Common item
  • 25.0%:  1,000 Bells
 Golden Shovel
  • 50.0%:  Rare item
  • 50.0%:  Common item
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
  • 50.0%:  Common item
  • 50.0%:  Pitfall
 Golden Shovel
  • 50.0%:  Common item
  • 50.0%:  Pitfall
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
  • 75.0%:  Common item
  • 25.0%:  Flower bag
 Golden Shovel
  • 75.0%:  Common item
  • 25.0%:  Flower bag
Islander mood and group Shovel used Possible items
Buried item:  Gyroid
Where applicable, the islander will replace it with a different gyroid.
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
 Golden Shovel
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
 Golden Shovel
Islander mood and group Shovel used Possible items
Buried item:  100 Bells or  Candy
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
 Golden Shovel
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
 Golden Shovel
Islander mood and group Shovel used Possible items
Buried item:  1,000 Bells or  Turnips
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 50.0%:  Rare clothing
  • 25.0%:  Common clothing
  • 25.0%:  Umbrella
 Golden Shovel
  • 75.0%:  Rare furniture
  • 25.0%:  Rare clothing

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 50.0%:  Common clothing
  • 50.0%:  Umbrella
 Golden Shovel
  • 25.0%:  Rare furniture
  • 75.0%:  Rare clothing
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
  • 50.0%:  Common clothing
  • 50.0%:  Pitfall
 Golden Shovel
  • 50.0%:  Common clothing
  • 50.0%:  Pitfall
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
  • 75.0%:  Common clothing
  • 25.0%:  Flower bag
 Golden Shovel
  • 75.0%:  Common clothing
  • 25.0%:  Flower bag
Islander mood and group Shovel used Possible items
Buried item:  10,000 Bells or  Mushroom
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common flooring
  • 25.0%:  Common wallpaper
  • 25.0%:  Common clothing
 Golden Shovel
  • 75.0%:  Rare furniture
  • 25.0%:  Rare clothing
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common clothing
  • 50.0%:  Pitfall
 Golden Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common clothing
  • 50.0%:  Pitfall
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common flooring
  • 25.0%:  Common wallpaper
  • 25.0%:  Flower bag
 Golden Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common flooring
  • 25.0%:  Common wallpaper
  • 25.0%:  Flower bag
Islander mood and group Shovel used Possible items
Buried item:  30,000 Bells
Highest mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png

Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
 Golden Shovel

Neutral mood (all islanders)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png Bliss AI.png
Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png

 Shovel
  • 50.0%:  Rare furniture
  • 25.0%:  Common furniture}
  • 25.0%:  Rare clothing
 Golden Shovel
Lowest mood (Group 0: Cranky/Jock/Peppy)
Drift AI.png Flossie AI.png Flash AI.png Bud AI.png Elina AI.png Pigleg AI.png Plucky AI.png Rowan AI.png
 Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common clothing
  • 50.0%:  Pitfall
 Golden Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common clothing
  • 50.0%:  Pitfall
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare)
Bliss AI.png Dobie AI.png O'Hare AI.png June AI.png Faith AI.png Maelle AI.png Annalise AI.png Boomer AI.png Yodel AI.png Ankha AI.png
 Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common flooring
  • 25.0%:  Common wallpaper
  • 25.0%:  Flower bag
 Golden Shovel
  • 25.0%:  Common furniture
  • 25.0%:  Common flooring
  • 25.0%:  Common wallpaper
  • 25.0%:  Flower bag

Flying items

TBA

Chopping trees

Islanders given an axe can chop down trees, and may do so of their own volition. Like any changes made to the island, these trees will be chopped down when reconnected to the GameCube. Chopping down trees serves little other purpose, except that if in their lowest mood, Group 0 (Cranky/Jock/Peppy) islanders' moods will increase by 1 point when chopping a tree.