Difference between revisions of "Doubutsu no Mori/Staff"
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AlexBot2004 (talk | contribs) (Creating) |
AlexBot2004 (talk | contribs) (Using English names from the iQue credits) |
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− | {{DISPLAYTITLE:List of ''Doubutsu no Mori'' staff}} | + | {{DISPLAYTITLE:List of ''Doubutsu no Mori'' and ''Dòngwù Sēnlín'' staff}} |
− | The following is a '''list of staff''' involved in the creation of {{DnM}}, as seen in the game's credits. | + | The following is a '''list of staff''' involved in the creation of {{DnM}}, as seen in the game's credits. The credits for {{iQue}} are identical except that they are entirely in English and an additional credit for "iQue Engineering" is added at the end. The English names in this list come from {{iQue|nolink}}. |
==Producer== | ==Producer== | ||
Line 9: | Line 9: | ||
*[[Hisashi Nogami]] | *[[Hisashi Nogami]] | ||
− | ==Character | + | ==Character Animator== |
*Ryuji Kobayashi | *Ryuji Kobayashi | ||
− | ==Character | + | ==Character Designer== |
*Noriko Ikegawa | *Noriko Ikegawa | ||
*Yoshihisa Morimoto | *Yoshihisa Morimoto | ||
− | ==Screen | + | ==Screen Designer== |
*Toki Iida | *Toki Iida | ||
− | ==Interior | + | ==Interior Designer== |
*Aya Sumimoto | *Aya Sumimoto | ||
− | ==Field | + | ==Field Designer== |
*Jun Takamura | *Jun Takamura | ||
*Shinko Konishi | *Shinko Konishi | ||
− | ==Effect | + | ==Effect Designer== |
*Masanao Arimoto | *Masanao Arimoto | ||
− | ==Design | + | ==Design Assistant== |
*Michiho Hayashi | *Michiho Hayashi | ||
*Kazumi Yamaguchi | *Kazumi Yamaguchi | ||
Line 36: | Line 36: | ||
*Atsushi Miyagi | *Atsushi Miyagi | ||
− | ==Event | + | ==Event Designer== |
*Naoki Mori | *Naoki Mori | ||
Line 42: | Line 42: | ||
*[[Kazumi Totaka]] | *[[Kazumi Totaka]] | ||
− | ==Field BGM== | + | ==Field BGM Composer== |
*[[Kenta Nagata]] | *[[Kenta Nagata]] | ||
− | ==Indoor BGM== | + | ==Indoor BGM Composer== |
*[[Toru Minegishi]] | *[[Toru Minegishi]] | ||
− | ==Event BGM== | + | ==Event BGM Composer== |
*[[Shinobu Tanaka]] | *[[Shinobu Tanaka]] | ||
− | ==Sound Effect | + | ==Sound Effect Programmer== |
*Taro Bando | *Taro Bando | ||
− | ==Sound | + | ==Sound Supporter== |
*Yasushi Ida | *Yasushi Ida | ||
− | ==Script== | + | ==Script Writer== |
*[[Makoto Wada]] | *[[Makoto Wada]] | ||
*Kenshiro Ueda | *Kenshiro Ueda | ||
*Kunio Watanabe | *Kunio Watanabe | ||
− | ==Program | + | ==Program Manager== |
*Yuhiki Ohtsuki | *Yuhiki Ohtsuki | ||
− | ==Character | + | ==Character Programmer== |
*Masaru Nii | *Masaru Nii | ||
− | ==Player | + | ==Player Programmer== |
*Kunihiro Komatsu | *Kunihiro Komatsu | ||
− | ==Data | + | ==Data Process Programmer== |
*Gentaro Takaki | *Gentaro Takaki | ||
− | ==Field | + | ==Field Programmer== |
*Hiromichi Miyake | *Hiromichi Miyake | ||
− | == | + | ==Programmer== |
*Hiroshi Umemiya | *Hiroshi Umemiya | ||
*Masatoshi Ogawa | *Masatoshi Ogawa | ||
Line 93: | Line 93: | ||
*Yuichi Yamamoto | *Yuichi Yamamoto | ||
− | ==Famicom Emulator | + | ==Famicom Emulator Programmer== |
*Tomohiro Kawase | *Tomohiro Kawase | ||
− | ==Famicom Emulator Sound | + | ==Famicom Emulator Sound Programmer== |
*Hideaki Shimizu | *Hideaki Shimizu | ||
Line 107: | Line 107: | ||
*Minoru Narita | *Minoru Narita | ||
− | ==Debug | + | ==Debug Supporter== |
*Hironobu Kakui | *Hironobu Kakui | ||
*Yoshito Yasuda | *Yoshito Yasuda | ||
− | == | + | ==Debugger== |
*Super Mario Club | *Super Mario Club | ||
− | * | + | *SARUGAKUCHO Inc. |
==Executive Producer== | ==Executive Producer== |
Latest revision as of 03:28, October 28, 2024
The following is a list of staff involved in the creation of Doubutsu no Mori, as seen in the game's credits. The credits for Dòngwù Sēnlín are identical except that they are entirely in English and an additional credit for "iQue Engineering" is added at the end. The English names in this list come from Dòngwù Sēnlín.
Producer[edit]
- Takashi Tezuka
Director[edit]
Character Animator[edit]
- Ryuji Kobayashi
Character Designer[edit]
- Noriko Ikegawa
- Yoshihisa Morimoto
Screen Designer[edit]
- Toki Iida
Interior Designer[edit]
- Aya Sumimoto
Field Designer[edit]
- Jun Takamura
- Shinko Konishi
Effect Designer[edit]
- Masanao Arimoto
Design Assistant[edit]
- Michiho Hayashi
- Kazumi Yamaguchi
- Taeko Sugawara
- Tomoaki Nakahara
- Atsushi Miyagi
Event Designer[edit]
- Naoki Mori
Sound Director[edit]
Field BGM Composer[edit]
Indoor BGM Composer[edit]
Event BGM Composer[edit]
Sound Effect Programmer[edit]
- Taro Bando
Sound Supporter[edit]
- Yasushi Ida
Script Writer[edit]
- Makoto Wada
- Kenshiro Ueda
- Kunio Watanabe
Program Manager[edit]
- Yuhiki Ohtsuki
Character Programmer[edit]
- Masaru Nii
Player Programmer[edit]
- Kunihiro Komatsu
Data Process Programmer[edit]
- Gentaro Takaki
Field Programmer[edit]
- Hiromichi Miyake
Programmer[edit]
- Hiroshi Umemiya
- Masatoshi Ogawa
- Takamitsu Kuzuhara
- Masaro Sakakibara
- Atsushi Sakaguchi
- Makoto Sasaki
- Nobohiro Sumiyoshi
- Yoshitaka Takeshita
- Atsushi Nishikawa
- Takafumi Noma
- Kenzo Hayakawa
- Kenji Matsutani
- Shigeki Yoshida
- Yuichi Yamamoto
Famicom Emulator Programmer[edit]
- Tomohiro Kawase
Famicom Emulator Sound Programmer[edit]
- Hideaki Shimizu
Supervisor[edit]
- Shigeru Miyamoto
- Toshihiko Nakagoh
Progress Manager[edit]
- Keizo Kato
- Minoru Narita
Debug Supporter[edit]
- Hironobu Kakui
- Yoshito Yasuda
Debugger[edit]
- Super Mario Club
- SARUGAKUCHO Inc.
Executive Producer[edit]
- Hiroshi Yamauchi
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