Difference between revisions of "User:Decomposer/Sandbox/Multiplayer"
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[[File:NH Birthday multiplayer.jpg|thumb|Several players celebrating a villager's birthday in {{NH}}]] | [[File:NH Birthday multiplayer.jpg|thumb|Several players celebrating a villager's birthday in {{NH}}]] | ||
− | '''Multiplayer''' is a feature in the {{SER}} that allows | + | '''Multiplayer''' is a feature in the {{SER}} that allows multiple [[player]]s to interact with each other in various forms, the most common being visiting other players' [[town]]s. |
+ | |||
+ | It has always been possible across the {{SER|nolink}} to visit other towns, although only since {{WW|short}} is it possible to play with another player at the same time, as well as visit towns through the Internet. At most three players can be invited by a host, although this is expanded in {{NH|short}} with seven invited players. | ||
+ | |||
+ | ==Friend Codes and Friends== | ||
+ | |||
+ | [[File:CF Friend Code.jpg|thumb|A player's Friend Code in {{CF|short|nolink}}]] | ||
+ | [[File:Friend Code CF Icon.png|thumb|left|The icon used when registering a Friend Code in {{CF|short|nolink}}]] | ||
+ | A Friend Code is a 12-digit code that identifies any player. | ||
+ | |||
+ | In {{WW|short|nolink}} and {{CF|short|nolink}}, a Friend Code can be obtained for the first time by talking to [[Copper]] and saying "Friend Code!" This will connect to the [[Nintendo Wi-Fi Connection]] to assign the player a code. From {{NL|short|nolink}} onwards, Friend Codes and Friends are assigned on a system level. | ||
+ | |||
+ | Two players must add each other's Friend Code so that they can be friends. Prior to the introduction of Dodo Codes, two players must add each other as friends before they may visit each other. In {{NL|short|nolink}}, if two guests are on the same town but are not each other's friends, they may add each other in the Guest List at the bottom screen. | ||
+ | |||
+ | ===Best friends=== | ||
+ | |||
+ | Best friends can send messages to each other even when they're not in the same town. They only need to be online and have the best-friend message-exchange function turned on, which can be toggled anytime. When a player's best friend is online, they will receive a message from that person automatically saying "I am online!" A player can send a message to either only one Best Friend, or to all Best Friends online at the time. | ||
+ | |||
+ | In {{NL|short|nolink}}, two friends may become best friends if they both have the heart selected in each other's Guest List when together in a town, whether one of them is hosting or they're both in another friend's. | ||
+ | |||
+ | In {{NH|short|nolink}}, a player may send a best friend request to any friend in the Best Friends app regardless of where they are. The recipient may either accept or reject this request. | ||
+ | |||
+ | ==Visiting towns online== | ||
+ | |||
+ | A player can host for their friends by opening their town's gates and letting visitors in. This can be done by talking to [[Copper]] in {{WW|short|nolink}} and {{CF|short|nolink}}, [[Porter]] in {{NL|short|nolink}}, or [[Orville]] in {{NH|short|nolink}}. Likewise, a player can visit a friend by talking to these special characters and asking if there are any towns whose gates are opened. | ||
+ | |||
+ | The player cannot enter a friend's town if someone else is trying to enter or leave, and so will have to wait. | ||
+ | |||
+ | The host can choose to end the session anytime via the <kbd>Start</kbd> or <kbd>-</kbd> menu. In addition, the host can close the town's gates anytime, ensuring that no more players can enter. If no other players are present when the gates are closed, the multiplayer session would also end. | ||
+ | |||
+ | In {{NH|short|nolink}}, it is possible to invite only best friends in the player's town. | ||
+ | |||
+ | ===Dodo codes=== | ||
+ | |||
+ | [[File:NH Dodo Code.jpg|thumb|A Dodo Code being issued in {{NH|short|nolink}}]] | ||
+ | In {{NH|short|nolink}}, it is no longer required for players to be friends to visit each other online. By requesting for a Dodo Code, Orville will give the player a 5-character code that will expire once the multiplayer session ends. The player can then request that this code be only accessible by friends only, by best friends only, or by anyone. The player will then have to provide that code to their guests. | ||
+ | |||
+ | When looking for towns to visit, Orville will not present towns that are open via Dodo Code. The guest must enter it manually, and, if valid, will be presented with the town name before confirming. | ||
+ | |||
+ | ===Limitations=== | ||
+ | |||
+ | Hosts and visitors can do almost anything in multiplayer mode, although with some exceptions. The host cannot donate to [[Blathers]] or access some [[Town hall]] services when the multiplayer session is active. Visitors cannot use the [[lost and found]] nor the [[recycle box]] services. | ||
+ | |||
+ | Interaction with villagers is a bit limited in a multiplayer session. Villagers cannot "ping" players, nor react to player [[reaction]]s. A visitor can invite a villager who is [[moving|about to move out]] to move to their town, if the visitor has room in their town, among other requirements. | ||
+ | |||
+ | In {{NH|short|nolink}}, a visitor may only use a [[shovel]] or [[axe]] if they are best friends with the host. Best friends can also bypass censorship when talking to each other. | ||
+ | |||
+ | ==Local multiplayer== | ||
+ | |||
+ | In {{WW|short|nolink}}, {{NL|short|nolink}}, and {{NH|short|nolink}}, players can interact with each other without connecting to the internet. The host and guests must request for local wireless when opening their town and visiting a town respectively. Prior to {{NH|short|nolink}}, adding each other as friends beforehand is not necessary. | ||
+ | |||
+ | In {{NH|short|nolink}}, as it is for visiting online, the players must first add each other as friends in order to visit. In addition, the host may request for a 4-digit Dodo Code, which the guests must enter in order to access the town. | ||
==Appearances== | ==Appearances== | ||
===In {{PG|nolink}}=== | ===In {{PG|nolink}}=== | ||
− | |||
− | |||
− | |||
− | + | {{PG|nolink}} does not have any multiplayer functionality. However, it is possible to visit the town inserted in Memory Card Slot B by talking to [[Porter]] at the [[Train Station]]. | |
− | + | ||
− | + | ===In {{WW|short|nolink}}=== | |
+ | |||
+ | In {{WW|short|nolink}}, Tag Mode (Contact Mode for PAL versions) is a mode can be activated by the player upon starting the game, and can be left on while the lid is closed. While the game is in Tag Mode, coming within range of another person who also has their game in Tag Mode will allow both to swap Notes in Bottles which have been let out to sea, as well as trade [[constellation]]s and villager expressions. A villager who has previously moved out from one player's town can move into another player's, provided that the latter has space. | ||
− | |||
− | |||
− | |||
− | === | + | ===In {{CF|short|nolink}}=== |
In {{WW|short|nolink}} and {{CF|short|nolink}}, if the player talks to [[Copper]] at the [[checkpoint]], they can receive a 12-digit Friend Code. If this code is entered into another player's game, they can become friends. Friends can visit each other's towns and send each other letters over the Internet. | In {{WW|short|nolink}} and {{CF|short|nolink}}, if the player talks to [[Copper]] at the [[checkpoint]], they can receive a 12-digit Friend Code. If this code is entered into another player's game, they can become friends. Friends can visit each other's towns and send each other letters over the Internet. | ||
− | |||
− | |||
− | |||
====Visiting other towns==== | ====Visiting other towns==== | ||
− | [[File: | + | [[File:CF Promo Exiting Checkpoint.png|thumb|right|200px|A player leaving to visit another town in {{CF|short|nolink}}]] |
In {{WW|short|nolink}} and {{CF|short|nolink}}, the player can talk to Copper at the checkpoint to either visit someone else's town or to open the checkpoint to allow other players into their town by telling him "I wanna go out!" or "Invite guests" respectively. Up to four players can be in a town at one time. Players can chat via an in-game keyboard, or, in {{CF|short|nolink}} only, via the Wii Speak accessory. | In {{WW|short|nolink}} and {{CF|short|nolink}}, the player can talk to Copper at the checkpoint to either visit someone else's town or to open the checkpoint to allow other players into their town by telling him "I wanna go out!" or "Invite guests" respectively. Up to four players can be in a town at one time. Players can chat via an in-game keyboard, or, in {{CF|short|nolink}} only, via the Wii Speak accessory. | ||
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===In {{NL|short|nolink}}=== | ===In {{NL|short|nolink}}=== | ||
− | + | ||
− | + | TODO: Talk about Snowman bingo, Tortimer Is., petitions, etc. <- but these are mostly in NL!! | |
+ | |||
+ | In {{NL|short|nolink}} StreetPass functionality is available which replaces Tag Mode and | ||
====Friends==== | ====Friends==== | ||
Line 48: | Line 94: | ||
=====Online===== | =====Online===== | ||
Players can visit friends' towns over the Internet. If Parental Controls are enabled on the Nintendo 3DS, the player will not be able to visit other players' towns online or have online visitors. | Players can visit friends' towns over the Internet. If Parental Controls are enabled on the Nintendo 3DS, the player will not be able to visit other players' towns online or have online visitors. | ||
+ | |||
+ | TODO: Streetpass and voided villagers | ||
=====Dream Suite===== | =====Dream Suite===== | ||
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=====Local Co-Op===== | =====Local Co-Op===== | ||
− | + | {{Redirects|title=Co-Op|the shops on Harv's Island|Harv's Island#Open-air market|page-text1=Harv's Island § Open-air market}} | |
[[File:NH Press Sep 2019 Multiplayer.png|thumb|right|Four players in Local Co-Op in {{NH|nolink}}. The player with the tooltip is designated as the leader.]] | [[File:NH Press Sep 2019 Multiplayer.png|thumb|right|Four players in Local Co-Op in {{NH|nolink}}. The player with the tooltip is designated as the leader.]] | ||
Local co-op multiplayer is a feature exclusive to {{NH|short|nolink}}, such that multiple players of the same island can play on the same console. A player can use the Call Resident app on their [[NookPhone]] to call up to three other residents on the island. This will start local co-op mode, where the initial player is assigned the role of "leader" while the others are known as "followers". The Call Resident app will only be unlocked once there is more than one player on the island, and this will be unlocked to all residents. | Local co-op multiplayer is a feature exclusive to {{NH|short|nolink}}, such that multiple players of the same island can play on the same console. A player can use the Call Resident app on their [[NookPhone]] to call up to three other residents on the island. This will start local co-op mode, where the initial player is assigned the role of "leader" while the others are known as "followers". The Call Resident app will only be unlocked once there is more than one player on the island, and this will be unlocked to all residents. | ||
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Players can visit friends' islands over the Internet, or they can enter a one-time use Dodo Code to visit the island of someone not on their Friends List, including dreams. All methods require a paid Nintendo Switch Online membership. | Players can visit friends' islands over the Internet, or they can enter a one-time use Dodo Code to visit the island of someone not on their Friends List, including dreams. All methods require a paid Nintendo Switch Online membership. | ||
+ | {{Image}} | ||
+ | {{To-do | ||
+ | | Include more information in WW and CF, e.g., is it possible to talk to Best Friends outside a hosting session?}} | ||
{{Gameplay Elements}} | {{Gameplay Elements}} |
Latest revision as of 15:21, March 10, 2024
Multiplayer is a feature in the Animal Crossing series that allows multiple players to interact with each other in various forms, the most common being visiting other players' towns.
It has always been possible across the Animal Crossing series to visit other towns, although only since Wild World is it possible to play with another player at the same time, as well as visit towns through the Internet. At most three players can be invited by a host, although this is expanded in New Horizons with seven invited players.
Friend Codes and Friends
A Friend Code is a 12-digit code that identifies any player.
In Wild World and City Folk, a Friend Code can be obtained for the first time by talking to Copper and saying "Friend Code!" This will connect to the Nintendo Wi-Fi Connection to assign the player a code. From New Leaf onwards, Friend Codes and Friends are assigned on a system level.
Two players must add each other's Friend Code so that they can be friends. Prior to the introduction of Dodo Codes, two players must add each other as friends before they may visit each other. In New Leaf, if two guests are on the same town but are not each other's friends, they may add each other in the Guest List at the bottom screen.
Best friends
Best friends can send messages to each other even when they're not in the same town. They only need to be online and have the best-friend message-exchange function turned on, which can be toggled anytime. When a player's best friend is online, they will receive a message from that person automatically saying "I am online!" A player can send a message to either only one Best Friend, or to all Best Friends online at the time.
In New Leaf, two friends may become best friends if they both have the heart selected in each other's Guest List when together in a town, whether one of them is hosting or they're both in another friend's.
In New Horizons, a player may send a best friend request to any friend in the Best Friends app regardless of where they are. The recipient may either accept or reject this request.
Visiting towns online
A player can host for their friends by opening their town's gates and letting visitors in. This can be done by talking to Copper in Wild World and City Folk, Porter in New Leaf, or Orville in New Horizons. Likewise, a player can visit a friend by talking to these special characters and asking if there are any towns whose gates are opened.
The player cannot enter a friend's town if someone else is trying to enter or leave, and so will have to wait.
The host can choose to end the session anytime via the Start or - menu. In addition, the host can close the town's gates anytime, ensuring that no more players can enter. If no other players are present when the gates are closed, the multiplayer session would also end.
In New Horizons, it is possible to invite only best friends in the player's town.
Dodo codes
In New Horizons, it is no longer required for players to be friends to visit each other online. By requesting for a Dodo Code, Orville will give the player a 5-character code that will expire once the multiplayer session ends. The player can then request that this code be only accessible by friends only, by best friends only, or by anyone. The player will then have to provide that code to their guests.
When looking for towns to visit, Orville will not present towns that are open via Dodo Code. The guest must enter it manually, and, if valid, will be presented with the town name before confirming.
Limitations
Hosts and visitors can do almost anything in multiplayer mode, although with some exceptions. The host cannot donate to Blathers or access some Town hall services when the multiplayer session is active. Visitors cannot use the lost and found nor the recycle box services.
Interaction with villagers is a bit limited in a multiplayer session. Villagers cannot "ping" players, nor react to player reactions. A visitor can invite a villager who is about to move out to move to their town, if the visitor has room in their town, among other requirements.
In New Horizons, a visitor may only use a shovel or axe if they are best friends with the host. Best friends can also bypass censorship when talking to each other.
Local multiplayer
In Wild World, New Leaf, and New Horizons, players can interact with each other without connecting to the internet. The host and guests must request for local wireless when opening their town and visiting a town respectively. Prior to New Horizons, adding each other as friends beforehand is not necessary.
In New Horizons, as it is for visiting online, the players must first add each other as friends in order to visit. In addition, the host may request for a 4-digit Dodo Code, which the guests must enter in order to access the town.
Appearances
In Animal Crossing
Animal Crossing does not have any multiplayer functionality. However, it is possible to visit the town inserted in Memory Card Slot B by talking to Porter at the Train Station.
In Wild World
In Wild World, Tag Mode (Contact Mode for PAL versions) is a mode can be activated by the player upon starting the game, and can be left on while the lid is closed. While the game is in Tag Mode, coming within range of another person who also has their game in Tag Mode will allow both to swap Notes in Bottles which have been let out to sea, as well as trade constellations and villager expressions. A villager who has previously moved out from one player's town can move into another player's, provided that the latter has space.
In City Folk
In Wild World and City Folk, if the player talks to Copper at the checkpoint, they can receive a 12-digit Friend Code. If this code is entered into another player's game, they can become friends. Friends can visit each other's towns and send each other letters over the Internet.
Visiting other towns
In Wild World and City Folk, the player can talk to Copper at the checkpoint to either visit someone else's town or to open the checkpoint to allow other players into their town by telling him "I wanna go out!" or "Invite guests" respectively. Up to four players can be in a town at one time. Players can chat via an in-game keyboard, or, in City Folk only, via the Wii Speak accessory.
Locally
Local Wireless multiplayer is only available in Wild World. After telling Copper "I wanna go out!", the player will be given the option between local and online play. If local is selected the game will search for nearby Nintendo DS systems with their checkpoint open, and, if one is found, the player will visit that town. Up to four players can play in a single town via local wireless, and all players must have a copy of the game.
Online
If online play is selected when talking to Copper, the player was able to visit the town of someone on their Friends List via the Nintendo Wi-Fi Connection. Since the Nintendo Wi-Fi Connection was discontinued on May 20th, 2014, online play is no longer possible in Wild World and City Folk.
In New Leaf
TODO: Talk about Snowman bingo, Tortimer Is., petitions, etc. <- but these are mostly in NL!!
In New Leaf StreetPass functionality is available which replaces Tag Mode and
Friends
Friends from the player's Nintendo 3DS Friends List who also have played New Leaf will appear in the player's in-game Friends List. Like in previous games, friends can visit each other's towns over the Internet and send each other letters.
Visiting other towns
The player can visit the Train Station and talk to Porter to visit other people's towns or open their gate for people to visit.
Locally
Up to four players can play in a single town via local wireless. All players must have a copy of the game.
Online
Players can visit friends' towns over the Internet. If Parental Controls are enabled on the Nintendo 3DS, the player will not be able to visit other players' towns online or have online visitors.
TODO: Streetpass and voided villagers
Dream Suite
Once the Dream Suite is built, the player can share a dream of their town for others to visit over the Internet. The dream acts as a saved state of the player's town at the time of sharing, and it must be updated manually.
Happy Home Showcase
The Happy Home Showcase allows players to meet and visit the houses of players that they have met over StreetPass.
In New Horizons
Unlike previous games, up to eight players, including the host, can play on a single island, except for local co-op, where only up to four residents, including one leader, can play.
Multiple residents
In Animal Crossing: New Horizons, this is the first game where up to eight players can live on one island, and they each have their own house. The first player to arrive on the island becomes the Resident Representative.
Local Co-Op
Local co-op multiplayer is a feature exclusive to New Horizons, such that multiple players of the same island can play on the same console. A player can use the Call Resident app on their NookPhone to call up to three other residents on the island. This will start local co-op mode, where the initial player is assigned the role of "leader" while the others are known as "followers". The Call Resident app will only be unlocked once there is more than one player on the island, and this will be unlocked to all residents.
The leader is able to do several things similar to single player mode. They can access facilities such as the Nook terminal and their NookPhone, talk to other characters, and several others. They can also use Island Designer. Accessing the Call Resident app will allow the leader to view the followers' passports, end the session, change the leader, or close the game entirely. The leader is unable to access Orville's services.
Followers' actions are very limited. They cannot talk to villagers, use chat, enter or exit buildings, and access their inventory or Nookphone. They are able to access tools by pressing X, which will allow them to cycle through their tools but not other handheld items such as the Duster and Pocketbook. Holding a non-tool handheld item as a leader and becoming a follower will cause the player to unequip it. They can use wands, but pressing A will toggle between their default outfit and a random outfit they have. Followers can use reactions but only the eight that they registered as favorites. Any items picked up or caught by a follower will be sent to the recycle box to be picked up later by anyone. A follower who digs something up or catches a critter will "exclaim" the name of that item in a speech bubble.
The leader and followers can move at the same time, but followers are unable to move whenever the leader has certain apps on their NookPhone open, or when they are accessing the chat keyboard or other facilities. Followers who move too far away from the leader will be teleported back near to them.
The leader can be switched by shaking the Joy-Con or Pro Controller, and a follower must press A while standing up to become a leader.
When the leader ends the session, they will be able to play on their own profile, even if they aren't the same player who started local co-op.
Friends
Friends from the player's Nintendo Switch Friends List who also have played New Horizons will appear in the player's in-game Friends List. Like in previous games, friends can visit each other's islands over the Internet and send each other letters. A player must at least visit their friend's island or have their friend come to that player's island in order to send letters, they can also mark each other as best friends if conditions have been met and can send messages via the Best Friends app on NookPhone. This also marks the first game where a player's friend cannot modify the island with a Shovel or Axe unless they are registered as Best Friend.
Visiting other islands
The player can go to the Airport and talk to Orville to visit other player's towns, open their gate for other players to visit, or receive a Dodo Code.
Locally
All players must own a copy of the game. Additionally, the host does not need to mark them as Best Friend in order to modify the island.
Online
Players can visit friends' islands over the Internet, or they can enter a one-time use Dodo Code to visit the island of someone not on their Friends List, including dreams. All methods require a paid Nintendo Switch Online membership.
- Include more information in WW and CF, e.g., is it possible to talk to Best Friends outside a hosting session?
- Include more information in WW and CF, e.g., is it possible to talk to Best Friends outside a hosting session?
Gameplay elements | ||||||||||||||||||||||||||
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