Difference between revisions of "Cliff"

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[[File:Cliff.jpg|200px|thumb|right|The cliff at the north of town]][[File:Cliff2.jpg|200px|thumb|left|The cliff that runs through the middle of town]][[File:Cliff3.jpg|200px|thumb|right|The two tiers of a town are connected by ramps]]
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Vandalism: content was: "I need all my freaking data back right now you here me right now I worked super duper hard for it and I'm playing my game with all my data or not OOOO..." (and the only contributor was "[[Special:Contributions/1
A '''cliff''' is a large, unpassable wall, with the primary purpose of marking the edges of [[town]]. The [[waterfall]] falls down the cliff. The [[Town Gate]] is built into the cliff like a tunnel, giving the impression that the cliff is like a wall. In {{PG}} and {{CF}}, there is a separate cliff that runs through the middle of the town, which has two ramps on the side of it that connect it to the lower tier of the town. Using [[Action Replay]] the player can go on top of the cliff at the north of town. In {{NL}}, cliffs are used to separate the beach from the rest of town.
 
 
 
{{Geography}}
 
{{Stub}}
 
 
 
[[Category:Town Landmarks]]
 

Revision as of 20:18, March 22, 2015

Vandalism: content was: "I need all my freaking data back right now you here me right now I worked super duper hard for it and I'm playing my game with all my data or not OOOO..." (and the only contributor was "[[Special:Contributions/1