Difference between revisions of "User:Charlotte/Fun/Friendship"
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+ | |message = This page has been made solely for the purpose of humor. It should not be taken seriously. It is not, or has never been, a content page, documentation, or a policy/guideline. For the actual page about this topic, see: [[Friendship]]. | ||
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'''Friendship''' is a value in the {{SER}} that reflects how close a [[villager]] is to the [[player]]. Friendship is generally increased the more the player interacts with a villager, and having a high friendship level with a villager changes the way they interact with the player. | '''Friendship''' is a value in the {{SER}} that reflects how close a [[villager]] is to the [[player]]. Friendship is generally increased the more the player interacts with a villager, and having a high friendship level with a villager changes the way they interact with the player. | ||
Revision as of 22:38, September 2, 2024
Friendship is a value in the Animal Crossing series that reflects how close a villager is to the player. Friendship is generally increased the more the player interacts with a villager, and having a high friendship level with a villager changes the way they interact with the player.
Appearances
In Animal Crossing
In Wild World
In City Folk
In New Leaf
In New Horizons
In Animal Crossing: New Horizons, friendship is measured on a scale from 0 to 255.[1] The default friendship value with any villager is 25. As friendship increases, more interactions are unlocked and more friendship points are earned from giving gifts and completing favors.
At 150 friendship points, a villager has a 6% of giving the player their photo when they give them an item. This chance increases by .04% for each friendship point until reaching a maximum of 255 (10.2%).
Actions that increase friendship
- +1 point — speaking to the villager for the first time each day
- +5 points — catching a flea off the villager
- Giving the villager a gift during a conversation
- +3 points — any furniture item
- +2 points — a flower, bug, fish, watering can, fishing rod, their favorite song, or a clothing that has one of their favorite colors or styles, umbrella to a non-frog villager
- +1 points — any other item that is not trash, umbrella to a frog villager[nb 1]
- An extra point is given if the item is wrapped
- An extra point is given if the item's value is between 250 and 749 Bells
- 1–3 extra points are given if the item's value is 750 Bells or more, depending on the friendship level (see table below)
- Giving the villager a gift on during their birthday party
- 5 points — An item they already own; a clothing item currently worn by the player; an edible item; a bug, fish, or fossil worth 2,000 Bells or more; or any other item worth 500 Bells or more. An extra three points are given if the item is wrapped.
- 4 points — An item they already own; a clothing item currently worn by the player; an edible item; a bug, fish, or fossil worth between 501 and 1,999 Bells; or any other item worth between 126 and 499 Bells. An extra two points are given if the item is wrapped.
- 3 points — A sea creature; a bug, fish, or fossil worth between 1 and 500 Bells; or any other item worth between 1 and 125 Bells. An extra point is given if the item is wrapped.
- +1–3 points — completing a favor
- +3 points — cheering up a villager when they are angry or sad
- +2 points — paying 10,000 Bells to Katrina while the player's friendship value with a villager is between 0 and 149
Actions that decrease friendship
- −1 point — offering medicine to the villager when sick without actually having any
- −1 point — ending a treasure hunt without finding the buried item
- −2 points — giving the villager trash[nb 1] as a gift during a conversation
- −3 points — repeatedly pushing the villager or hitting them with a net until they tell the player to stop[nb 2]
- −5 points — giving the villager trash[nb 1] as a gift during their birthday party
Determining friendship value
Since version 2.0, the player can determine where their friendship level is with a specific villager by consulting Katrina for 1,000 Bells. The player is then able to pay Katrina 10,000 Bells while the friendship value with the selected villager is between 0 and 149 to grant a small boost of two friendship points. The dialogue that is presented determines where the player is with a specific villager.[2]
Table of friendship values
Friendship value | Unlocked interaction(s) | Extra friendship points received for giving a gift with a value of 750 Bells or more | Base friendship points received for completing a favor | Katrina dialog |
---|---|---|---|---|
0 |
|
0 | 0 | "I see that, the villager thinks of people before they sleep. They see their parents, friends, and classmates. They see about 5 million pleasant faces. Among those five million faces, your face is missing...oh wait, I see someone, someone who looks like and is wearing clothes like you...mischievously holding a red rod with strings...waiting the hit <villager's name>. Oh, <villager's name>'s head looks red swollen...crying from being teased. They decide to take revenge...maybe planting a pitfall seed? Dumping trash on top of your house? Finding ways to annoy you? They wish you never even existed. From this vision, I can see that you two are the biggest rivals on Earth." |
1–29 | Default | 1 | 1 | "I see that, as one neighbor might recognize another, so too does this <villager's name> recognize you... This is pleasant... But perhaps they are thinking it would be nice to get to know you a little better? Perhaps."[nb 3] |
30–59 |
|
1 | 1 | "As someone who lives with you on the same island, your acquaintance <villager's name> knows you well. If you want to be closer, continue speaking to them in the kind way for which <island name> is known." |
60–99 |
|
2 | 1 (50%) 2 (50%) |
"I see...many faces before me...in <villager's name>'s consciousness. Oh, and there is your face... And again... And again... Perhaps 20 percent of the faces I see are yours. From what I can sense in this image, I gather that you are known quite well by <villager's name>. I sense the beginnings of a stronger bond than that of acquaintances who happen to live on the same island." |
100–149 |
|
2 | 1 (50%) 2 (50%) |
"I float within the consciousness of <villager's name>...When eats or sleeps, <he/she> thinks of you... Doing chores, having fun... thinks of you. From this vision, I see that you are the object of many pleasant thoughts in <villager's name>'s curious mind. You are important to <him/her>, and <he/she> wants to get even closer to you... I have a strong sense of this." |
150–199 | 3 | 2 | "I float within the consciousness of <villager's name>...I see many faces before me... You smile... You frown... Your eye seems puffy...perhaps from a wasp sting... From this vision, it is clear that many memories of you swirl about in the curious mind of <villager's name>. It is certain that you two are bound together by the strongest of bonds." | |
200–255 |
|
3 | 2 | "I float within the consciousness of <villager's name>...I see many faces before me... You smile... You frown... Your eye seems puffy...perhaps from a wasp sting... From this vision, it is clear that many memories of you swirl about in the curious mind of <villager's name>. It is certain that you two are bound together by the strongest of bonds." |
- ↑ @yuecrossing, ooraloo#0360 (August 13, 2020). "Ultimate Friendship Handbook". Retrieved September 22, 2022.
- ↑ https://acnh.isomorphicbox.com/updates/2.0.0/#fortune
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