Difference between revisions of "Module:Availability"
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PanchamBro (talk | contribs) (adding the option to hide the availability image) |
SuperHamster (talk | contribs) (Setting vars to local) |
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local p = {} | local p = {} | ||
− | data = mw.loadData("Module:Availability/Data") | + | local getArgs = require('Module:Arguments').getArgs |
+ | local data = mw.loadData("Module:Availability/Data") | ||
function setDefault (t, d) | function setDefault (t, d) | ||
Line 14: | Line 15: | ||
end | end | ||
return t2 | return t2 | ||
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end | end | ||
Line 46: | Line 36: | ||
end | end | ||
− | game = copyTable(data.game) | + | local game = copyTable(data.game) |
local print = '<span style="font-size:.9em;">' | local print = '<span style="font-size:.9em;">' | ||
Line 54: | Line 44: | ||
setDefault(game," NH Villager Icon.png") | setDefault(game," NH Villager Icon.png") | ||
if isEmpty(noimages) then | if isEmpty(noimages) then | ||
− | if (args2 == "Lulu ( | + | if (args2 == "Lulu (anteater)") then |
print = print .. '[[File:Lulu ' .. game[args3] | print = print .. '[[File:Lulu ' .. game[args3] | ||
elseif (args2 == "Carmen (mouse)") then | elseif (args2 == "Carmen (mouse)") then |
Latest revision as of 00:47, May 16, 2023
Module documentation (view)
Usage
This Lua module outputs the availability of each source presented and is used for the {{Availability}} template to account for preprocessor node count limits. Data is stored in a table, and can determine how certain variables are used.
To add additional sources, see Module:Availability/Data.
See also
local p = {}
local getArgs = require('Module:Arguments').getArgs
local data = mw.loadData("Module:Availability/Data")
function setDefault (t, d)
local mt = {__index = function () return d end}
setmetatable(t, mt)
end
-- Imported function from https://www.lua.org/pil/13.4.3.html --
function copyTable(t)
local t2 = {}
for k,v in pairs(t) do
t2[k] = v
end
return t2
end
function p.main(frame)
local args = getArgs(frame)
local args1 = args[1] or ''
local args2 = args[2] or ''
local args3 = args[3] or ''
local args4 = args[4] or ''
local text = args.text or ''
local size = args.size or ''
local nb = args.nb or ''
local note = args.note or ''
local noimages = args.noimages or ''
return p.outputAvailability (args1, args2, args3, args4, note, text, size, nb, noimages)
end
function p.outputAvailability (args1, args2, args3, args4, note, text, size, nb, noimages)
local function isEmpty(s)
return s == nil or s == ''
end
local game = copyTable(data.game)
local print = '<span style="font-size:.9em;">'
if not isEmpty(args1) then
-- Availability with a specific villager --
if (args1 == "Villager") then
setDefault(game," NH Villager Icon.png")
if isEmpty(noimages) then
if (args2 == "Lulu (anteater)") then
print = print .. '[[File:Lulu ' .. game[args3]
elseif (args2 == "Carmen (mouse)") then
print = print .. '[[File:Carmen ' .. game[args3]
else
print = print .. '[[File:' .. args2 .. game[args3]
end
if not isEmpty(size) then
print = print .. '|' .. size
else
print = print .. '|22px'
end
print = print .. '|link=|alt=]] '
end
if not isEmpty(args4) then
print = print .. '[[' .. args4 .. '|' .. args2 .. ']]'
else
if (args2 == "Snooty") then
print = print .. '[[' .. args2 .. ' (villager)'
else
print = print .. '[[' .. args2
end
if not isEmpty(text) then
print = print .. '|' .. text .. ']]'
elseif (args2 == "Snooty") then
print = print .. '|' .. args2 .. ']]'
else
print = print .. ']]'
end
end
else
-- Availability in terms of RVs --
if (args1 == "RV") then
if isEmpty(noimages) then
if not isEmpty(data.availabilityRV[args2]) and not isEmpty(data.availabilityRV[args2][1]) then
print = print .. '[[File:'.. data.availabilityRV[args2][1]
else
print = print .. '[[File:' .. args2 .. ' NL Villager Icon.png'
end
if not isEmpty(size) then
print = print .. '|' .. size
else
if not isEmpty(data.availabilityRV[args2]) and not isEmpty(data.availabilityRV[args2][2]) then
print = print .. '|' .. data.availabilityRV[args2][2]
else
print = print .. '|22px'
end
end
print = print .. '|link=|alt=]] '
end
if not isEmpty(data.availabilityRV[args2]) and not isEmpty(data.availabilityRV[args2][3]) then
print = print .. '[[' .. data.availabilityRV[args2][3]
if not isEmpty(text) then
print = print .. '|' .. text .. ']]'
else
print = print .. '|' .. data.availabilityRV[args2][4] .. ']]'
end
else
print = print .. '[[' .. args2 .. '#RV'
if not isEmpty(text) then
print = print .. '|' .. text .. ']]'
else
print = print .. '|' .. args2 .. '\'s RV]]'
end
end
else
-- Main availability function --
if not isEmpty(data.availability[args1]) and not isEmpty(data.availability[args1][1]) and isEmpty(noimages) then
print = print .. '[[File:'.. data.availability[args1][1]
if not isEmpty(size) then
print = print .. '|' .. size
else
print = print .. '|' .. data.availability[args1][2]
end
print = print .. '|link=|alt=]] '
end
if not isEmpty(data.availability[args1]) and not isEmpty(data.availability[args1][3]) then
print = print .. '[[' .. data.availability[args1][3]
if (data.availability[args1][3] == data.availability[args1][4]) then
print = print .. ']]'
else
if not isEmpty(text) then
print = print .. '|' .. text .. ']]'
else
print = print .. '|' .. data.availability[args1][4] .. ']]'
end
end
else
if not isEmpty(data.availability[args1]) and not isEmpty(data.availability[args1][5]) then
if not isEmpty(text) then
print = print .. text
else
print = print .. data.availability[args1][5]
end
else
if not isEmpty(text) then
print = print .. text
else
print = print .. args1
end
end
end
end
end
-- Note function --
if not isEmpty(note) then
print = print .. '<small> (' .. note .. ')</small>'
end
print = print .. '</span>'
-- Line break function --
if not isEmpty(nb) then
print = print .. ''
else
print = print .. '<br/>'
end
end
return print
end
return p